<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Focus on lo0 — Tech Blog</title><link>https://blog.lo0.es/en/tags/focus/</link><description>Recent content in Focus on lo0 — Tech Blog</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Sat, 13 Jun 2026 03:00:00 +0200</lastBuildDate><atom:link href="https://blog.lo0.es/en/tags/focus/index.xml" rel="self" type="application/rss+xml"/><item><title>GPU/LLM FinOps: frameworks, metrics and state of the art (tool by tool)</title><link>https://blog.lo0.es/en/posts/gpu-llm-finops-frameworks-metrics-state-of-the-art/</link><pubDate>Sat, 13 Jun 2026 03:00:00 +0200</pubDate><guid>https://blog.lo0.es/en/posts/gpu-llm-finops-frameworks-metrics-state-of-the-art/</guid><description>&lt;blockquote>
&lt;p>Notation: amounts in &lt;strong>euros (N €)&lt;/strong>, decimals with a point. The references are &lt;strong>European&lt;/strong>
(providers and prices from FR/DE/ES), as this is a sovereign proposal; when a source quotes
dollars it is marked &amp;ldquo;USD&amp;rdquo;. The dollar sign is not used (on this site it is a formula
delimiter).&lt;/p>
&lt;/blockquote>
&lt;h2 id="what-this-introduction-covers">What this introduction covers&lt;/h2>
&lt;p>Second article in the data series, and the first pillar &lt;em>deep dive&lt;/em>. Here the &lt;strong>FinOps&lt;/strong> tooling
for GPU/LLM infrastructure is inventoried with the detail an architecture decision needs: what
metrics each tool handles, how it allocates cost internally, what GPU support it has, under
what licence and pricing model it operates, and where its limits are. It is the natural
continuation of the &lt;a href="https://blog.lo0.es/en/posts/cost-performance-energy-three-axes-llm-inference/">opening article&lt;/a>,
which established that cost per token is the unit that allows on-prem and cloud to be compared.
No recommendations: the final choice is settled in the synthesis article with the Pareto table;
here there are only facts and methodology.&lt;/p>
&lt;hr>
&lt;h2 id="why-gpu-finops-is-a-different-problem">Why GPU FinOps is a different problem&lt;/h2>
&lt;p>Classic cloud FinOps was born to split CPU, memory and storage, cheap and elastic resources. The
GPU breaks three assumptions at once, and that is why it needs its own treatment:&lt;/p>
&lt;ol>
&lt;li>&lt;strong>It is expensive and discrete.&lt;/strong> An H100 costs on the order of 2.7 to 7 €/hour in European
cloud (Scaleway from 2.73 €/h; OVHcloud somewhat more), or its depreciated capex on-prem; it is
not a resource that gets split in trivial fractions. A 10 % allocation error across a GPU fleet
is real money.&lt;/li>
&lt;li>&lt;strong>It is easily underused.&lt;/strong> Unlike the CPU, a GPU draws its power even when idle, and
average occupancy in ungoverned clusters is notoriously low. The cost of &lt;em>idle&lt;/em>, the GPU
powered on without working, is waste number one, and it is invisible if it is not measured.&lt;/li>
&lt;li>&lt;strong>It is hard to attribute.&lt;/strong> Who owns the cost of a GPU shared by &lt;em>time-slicing&lt;/em> or MIG across
several pods from several teams? Without an allocation layer, GPU spend is a black hole nobody
claims and nobody optimises.&lt;/li>
&lt;/ol>
&lt;p>The goal of GPU FinOps is to turn that black hole into an attributed, measured and actionable
invoice: knowing what each team, each model and, in the end, each token costs.&lt;/p>
&lt;hr>
&lt;h2 id="the-finops-metrics">The FinOps metrics&lt;/h2>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Metric&lt;/th>
&lt;th>Definition&lt;/th>
&lt;th>Unit&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;strong>CPM&lt;/strong> (cost/1M tokens)&lt;/td>
&lt;td>cluster cost ÷ tokens produced&lt;/td>
&lt;td>€ / 1M tok&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Cost per request&lt;/td>
&lt;td>cost charged to a complete request&lt;/td>
&lt;td>€ / req&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>€/GPU-hour&lt;/td>
&lt;td>hourly cost of a GPU (depreciated or rented)&lt;/td>
&lt;td>€/h&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Utilisation&lt;/strong>&lt;/td>
&lt;td>fraction of the GPU actually used&lt;/td>
&lt;td>% (MFU, GPU-hour util)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Cost of idle&lt;/td>
&lt;td>GPU powered on without useful work&lt;/td>
&lt;td>€/h wasted&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Showback&lt;/td>
&lt;td>reporting the cost to each team (without charging)&lt;/td>
&lt;td>€ / team&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Chargeback&lt;/td>
&lt;td>charging the cost to each team&lt;/td>
&lt;td>€ / team&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Cost efficiency&lt;/td>
&lt;td>real cost ÷ cost if it were at 100 %&lt;/td>
&lt;td>%&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>The metric that closes the loop with the business is cost per token (or per request): it is the
only one that can be compared across providers, across models and against the price of an external
API. All GPU FinOps tooling exists to reach, one way or another, that number.&lt;/p>
&lt;hr>
&lt;h2 id="the-three-finops-phases-finops-foundation">The three FinOps phases (FinOps Foundation)&lt;/h2>
&lt;p>The FinOps Foundation framework organises the work in a three-phase cycle. Applied to GPU:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Phase&lt;/th>
&lt;th>Goal&lt;/th>
&lt;th>Typical GPU action&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;strong>Inform&lt;/strong>&lt;/td>
&lt;td>visibility and allocation&lt;/td>
&lt;td>measure cost per namespace/team/model/token&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Optimize&lt;/strong>&lt;/td>
&lt;td>reduce spend&lt;/td>
&lt;td>rightsizing, spot, quotas, switch off the idle, quantise&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Operate&lt;/strong>&lt;/td>
&lt;td>continuous governance&lt;/td>
&lt;td>budgets, idle alerts, automated chargeback&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>The common mistake is jumping to &lt;em>Optimize&lt;/em> without having done &lt;em>Inform&lt;/em>: GPUs get bought or
replicas get adjusted without knowing where the money really goes. Allocation (the Inform phase) is
the prerequisite for everything else, and it is where the tooling comes in.&lt;/p>
&lt;hr>
&lt;h2 id="how-cost-is-allocated-in-kubernetes-opencosts-mechanics">How cost is allocated in Kubernetes: OpenCost&amp;rsquo;s mechanics&lt;/h2>
&lt;p>OpenCost is the de facto standard, so it is worth understanding how it allocates cost,
because that defines what any tool on top can and cannot do. It is a vendor-neutral, Apache 2.0
project, originally built by Kubecost and donated to the CNCF (incubating project)
(&lt;a href="https://github.com/opencost/opencost">OpenCost · GitHub&lt;/a>).&lt;/p>
&lt;p>The model works at node level: it starts from the node&amp;rsquo;s resource capacity (CPU, RAM, GPU,
storage) and its total price, and splits that price across the resources. When the provider does
not give explicit CPU/GPU/RAM prices, OpenCost uses the ratio of a set of base prices (the
provider&amp;rsquo;s marginal rates, customisable) and &lt;strong>normalises them so that the sum of the components
equals the node&amp;rsquo;s total price&lt;/strong>
(&lt;a href="https://opencost.io/docs/configuration/on-prem/">OpenCost · on-prem&lt;/a>). This is key on-premise:
you define the node cost (depreciated capex + opex) and OpenCost splits it.&lt;/p>
&lt;p>It obtains utilisation by scraping Prometheus: &lt;code>kube-state-metrics&lt;/code>, &lt;code>node-exporter&lt;/code>
and &lt;code>cAdvisor&lt;/code> give it the real consumption per pod, and with that it allocates cost per
cluster, node, namespace, controller, service or pod (&lt;a href="https://opencost.io/docs/integrations/opencost-exporter/">OpenCost · exporter&lt;/a>).
For the GPU, the signal comes from DCGM (via the NVIDIA GPU Operator) exported to
Prometheus, the same base as &lt;a href="https://blog.lo0.es/en/posts/gpu-observability-llm-inference-twelve-dcgm-vllm-metrics/">GPU observability&lt;/a>.
A common idle detection pattern: an alert when &lt;code>DCGM_FI_DEV_GPU_UTIL &amp;lt; 10&lt;/code>
for more than 15 minutes, routed to the team that owns the namespace.&lt;/p>
&lt;div class="diagram" style="max-width:780px;margin:1rem auto;">
&lt;svg viewBox="0 0 780 250" role="img" aria-label="OpenCost cost allocation mechanics: utilisation metrics from Prometheus and DCGM, node-level pricing model, and allocation per namespace, team and pod" xmlns="http://www.w3.org/2000/svg">
&lt;style>.bx{fill:none;stroke:currentColor;stroke-width:1.3}.dsh{fill:none;stroke:currentColor;stroke-width:1.3;stroke-dasharray:5 3}.tl{font:600 12px sans-serif;fill:currentColor}.ts{font:11px sans-serif;fill:currentColor}.ar{fill:none;stroke:currentColor;stroke-width:1.3;marker-end:url(#fm)}&lt;/style>
&lt;defs>&lt;marker id="fm" viewBox="0 0 10 10" refX="9" refY="5" markerWidth="7" markerHeight="7" orient="auto">&lt;path d="M0,0 L10,5 L0,10 z" fill="currentColor"/>&lt;/marker>&lt;/defs>
&lt;text x="20" y="26" class="tl">Utilisation metrics (Prometheus)&lt;/text>
&lt;rect class="bx" x="20" y="36" width="200" height="84" rx="6"/>
&lt;text x="32" y="58" class="ts">kube-state-metrics&lt;/text>
&lt;text x="32" y="76" class="ts">node-exporter · cAdvisor&lt;/text>
&lt;text x="32" y="94" class="ts">DCGM (GPU, via GPU Operator)&lt;/text>
&lt;text x="32" y="112" class="ts">usage per pod&lt;/text>
&lt;path class="ar" d="M220,78 L265,78"/>
&lt;rect class="bx" x="265" y="36" width="210" height="84" rx="6"/>
&lt;text x="277" y="58" class="tl">Pricing model (per node)&lt;/text>
&lt;text x="277" y="78" class="ts">total node price split&lt;/text>
&lt;text x="277" y="96" class="ts">across CPU/GPU/RAM/disk&lt;/text>
&lt;text x="277" y="114" class="ts">normalised so sum = total&lt;/text>
&lt;path class="ar" d="M475,78 L520,78"/>
&lt;rect class="bx" x="520" y="36" width="240" height="84" rx="6"/>
&lt;text x="532" y="58" class="tl">Allocation&lt;/text>
&lt;text x="532" y="78" class="ts">per cluster / node / namespace&lt;/text>
&lt;text x="532" y="96" class="ts">controller / service / pod&lt;/text>
&lt;text x="532" y="114" class="ts">→ cost per team&lt;/text>
&lt;rect class="dsh" x="20" y="150" width="740" height="74" rx="6"/>
&lt;text x="34" y="172" class="tl">On-premise you define the node cost (depreciated capex + opex); OpenCost only splits it.&lt;/text>
&lt;text x="34" y="192" class="ts">GPU idle: alert if DCGM_FI_DEV_GPU_UTIL &amp;lt; 10 for &amp;gt;15 min → route to the namespace owner.&lt;/text>
&lt;text x="34" y="210" class="ts">What OpenCost allocates per resource, the layers above enrich into cost per token.&lt;/text>
&lt;/svg>
&lt;/div>
&lt;hr>
&lt;h2 id="frameworks-tool-by-tool">Frameworks, tool by tool&lt;/h2>
&lt;h3 id="opencost--the-allocation-standard-cncf-apache-20">OpenCost — the allocation standard (CNCF, Apache 2.0)&lt;/h3>
&lt;p>What it measures: allocated cost of in-cluster resources (CPU, GPU, memory, volumes) by any
Kubernetes dimension. Method: node-level pricing model + Prometheus scraping (above). GPU: yes,
via DCGM. Licence: Apache 2.0, free. It can run as a metrics exporter to Prometheus with no
further dependencies. Limit: it is the allocation layer, it brings no optimisation, governance
or product unit economics; for that you put something on top of it.&lt;/p>
&lt;h3 id="kubecost--the-commercial-product-on-opencost-ibm">Kubecost — the commercial product on OpenCost (IBM)&lt;/h3>
&lt;p>What it measures: what OpenCost does (it is built on it) plus enterprise capabilities. &lt;strong>Kubecost
3.0 (2025)&lt;/strong> added GPU monitoring via &lt;strong>NVIDIA DCGM&lt;/strong> and integration with &lt;strong>IBM
Turbonomic&lt;/strong> for automatic &lt;em>rightsizing&lt;/em>, and extended its scope from Kubernetes to cloud service
cost. IBM acquired Kubecost and integrated Kubecost/OpenCost into its FinOps Suite alongside
Cloudability and Turbonomic (&lt;a href="https://www.cloudzero.com/blog/kubecost-vs-opencost/">CloudZero · Kubecost vs OpenCost&lt;/a>).
Differentiator: rightsizing, governance, support. Limit: it is a commercial product; the bulk of
the value over free OpenCost is the optimisation and enterprise layer.&lt;/p>
&lt;h3 id="cloudzero--unit-economics-and-cost-per-product">CloudZero — unit economics and cost per product&lt;/h3>
&lt;p>What it measures: it maps cloud cost to features, products, teams and customers, not just to
resources. Method: it ingests multi-cloud billing and models it in business dimensions.
Differentiator: the deepest allocation and the unit economics approach (cost per business
unit). Limit: less focused on intra-Kubernetes mechanics than OpenCost/Kubecost; it is the
&amp;ldquo;cost to business&amp;rdquo; layer.&lt;/p>
&lt;h3 id="vantage--multi-cloud-with-many-integrations">Vantage — multi-cloud with many integrations&lt;/h3>
&lt;p>What it measures: multi-cloud cost with more than 20 native integrations (AWS, Azure, GCP,
Kubernetes, Snowflake, Datadog, OpenAI and so on). Differentiator: breadth of sources, including
the invoice from LLM providers (OpenAI), which brings it closer to end-to-end AI cost. Limit:
the depth of intra-cluster allocation is lower than that of K8s-native tools.&lt;/p>
&lt;h3 id="finout--virtual-tagging-fast-deployment">Finout — virtual tagging, fast deployment&lt;/h3>
&lt;p>What it measures: multi-cloud cost with virtual tagging: it applies cost labels &lt;strong>without
modifying the real resources&lt;/strong>, which allows spend that was not properly tagged at source to be
allocated. Differentiator: fast deployment and flexible reallocation without touching the infra.
Limit: like the others in its category, it depends on the quality of the billing data it ingests.&lt;/p>
&lt;h3 id="comparison-table">Comparison table&lt;/h3>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Tool&lt;/th>
&lt;th>Scope&lt;/th>
&lt;th>GPU&lt;/th>
&lt;th>Licence / model&lt;/th>
&lt;th>Differentiator&lt;/th>
&lt;th>Layer&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;strong>OpenCost&lt;/strong>&lt;/td>
&lt;td>Kubernetes&lt;/td>
&lt;td>Yes (DCGM)&lt;/td>
&lt;td>Apache 2.0 (CNCF), free&lt;/td>
&lt;td>allocation standard&lt;/td>
&lt;td>resource&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Kubecost&lt;/strong>&lt;/td>
&lt;td>K8s + cloud&lt;/td>
&lt;td>Yes (DCGM, 3.0)&lt;/td>
&lt;td>commercial (IBM)&lt;/td>
&lt;td>rightsizing, enterprise&lt;/td>
&lt;td>resource+optim&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>CloudZero&lt;/strong>&lt;/td>
&lt;td>multi-cloud&lt;/td>
&lt;td>indirect&lt;/td>
&lt;td>commercial&lt;/td>
&lt;td>unit economics per product&lt;/td>
&lt;td>business&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Vantage&lt;/strong>&lt;/td>
&lt;td>multi-cloud (20+)&lt;/td>
&lt;td>via K8s/provider&lt;/td>
&lt;td>commercial&lt;/td>
&lt;td>breadth (incl. OpenAI)&lt;/td>
&lt;td>business&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Finout&lt;/strong>&lt;/td>
&lt;td>multi-cloud&lt;/td>
&lt;td>via K8s/provider&lt;/td>
&lt;td>commercial&lt;/td>
&lt;td>virtual tagging&lt;/td>
&lt;td>business&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;hr>
&lt;h2 id="pricing-models-of-commercial-tooling">Pricing models of commercial tooling&lt;/h2>
&lt;p>They are worth knowing because the cost of the FinOps tool is also FinOps:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Model&lt;/th>
&lt;th>How it charges&lt;/th>
&lt;th>Range&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>Savings-based&lt;/td>
&lt;td>% of the savings delivered&lt;/td>
&lt;td>&lt;strong>15–35 %&lt;/strong>&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Fixed-fee&lt;/td>
&lt;td>% of annual cloud spend&lt;/td>
&lt;td>&lt;strong>1–3 %&lt;/strong>&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>(&lt;a href="https://www.cloudzero.com/blog/finops-tools/">CloudZero · FinOps Tools&lt;/a>). The implication: at
large cloud spend, a 1–3 % &lt;em>fixed-fee&lt;/em> can exceed the &lt;em>savings-based&lt;/em> model; at small spend with a
lot of waste, &lt;em>savings-based&lt;/em> aligns incentives. OpenCost, being free, changes the equation for
whoever has a team to operate it.&lt;/p>
&lt;hr>
&lt;h2 id="focus-the-cost-data-standard">FOCUS: the cost data standard&lt;/h2>
&lt;p>The cross-cutting problem of multi-source FinOps is that each provider bills in its own format.
&lt;strong>FOCUS&lt;/strong> (FinOps Open Cost and Usage Specification) is the open technical specification that
defines requirements so that providers produce uniform billing datasets
(&lt;a href="https://focus.finops.org/focus-specification/">FOCUS · FinOps Foundation&lt;/a>).
The committee ratified FOCUS v1.3 on 4 December 2025.&lt;/p>
&lt;p>What is relevant for this series: at &lt;strong>FinOps X 2026&lt;/strong> the focus has been put on &lt;strong>extending FOCUS
to AI workloads&lt;/strong>, with token economics pushing the specification, and the expansion requests
include AI, datacenter and SaaS/PaaS workloads (&lt;a href="https://siliconangle.com/2026/06/08/focus-specification-ai-cost-accountability-finopsx/">SiliconANGLE&lt;/a>).
In other words, the standard that normalises cloud cost is being stretched to cover AI cost per
token. For an architecture proposal, betting on tools that emit and consume FOCUS is betting on
future interoperability.&lt;/p>
&lt;hr>
&lt;h2 id="from-resource-to-token-cost-per-token-with-a-gateway">From resource to token: cost per token with a gateway&lt;/h2>
&lt;p>Resource allocation (OpenCost) gets as far as &amp;ldquo;this vLLM pod cost X €/hour&amp;rdquo;. To get to &amp;ldquo;this
request from this team cost Y&amp;rdquo; you have to intercept the inference traffic. That is where the
gateway comes in.&lt;/p>
&lt;p>Tools such as LiteLLM sit between the application and the LLM provider/engine, and &lt;strong>intercept
every request to record tokens, latency and cost in real time&lt;/strong>. Layers above (for instance
OpenLM&amp;rsquo;s AI Gateway) generate usage logs compatible with FOCUS (v1.0 to 1.3) and map spend to
team, product, customer or feature, enabling showback or chargeback
(&lt;a href="https://www.openlm.com/enable-ai-finops-with-real-time-token-attribution/">OpenLM · token attribution&lt;/a>).
This links up with &lt;a href="https://blog.lo0.es/en/posts/finops-multi-tenancy-gpu-cluster-who-pays/">FinOps and multi-tenancy of the GPU cluster&lt;/a>,
where the gateway is the piece that splits cost between tenants.&lt;/p>
&lt;div class="diagram" style="max-width:780px;margin:1rem auto;">
&lt;svg viewBox="0 0 780 230" role="img" aria-label="From GPU-hour to cost per token: OpenCost allocates the pod cost, the LiteLLM gateway intercepts requests and counts tokens, and cost is split per team and product" xmlns="http://www.w3.org/2000/svg">
&lt;style>.bx{fill:none;stroke:currentColor;stroke-width:1.3}.dsh{fill:none;stroke:currentColor;stroke-width:1.3;stroke-dasharray:5 3}.tl{font:600 12px sans-serif;fill:currentColor}.ts{font:11px sans-serif;fill:currentColor}.ar{fill:none;stroke:currentColor;stroke-width:1.3;marker-end:url(#fm2)}&lt;/style>
&lt;defs>&lt;marker id="fm2" viewBox="0 0 10 10" refX="9" refY="5" markerWidth="7" markerHeight="7" orient="auto">&lt;path d="M0,0 L10,5 L0,10 z" fill="currentColor"/>&lt;/marker>&lt;/defs>
&lt;rect class="bx" x="20" y="40" width="160" height="58" rx="6"/>
&lt;text x="32" y="63" class="tl">OpenCost&lt;/text>
&lt;text x="32" y="82" class="ts">vLLM pod cost (€/h)&lt;/text>
&lt;path class="ar" d="M180,69 L225,69"/>
&lt;rect class="bx" x="225" y="40" width="180" height="58" rx="6"/>
&lt;text x="237" y="63" class="tl">Gateway (LiteLLM)&lt;/text>
&lt;text x="237" y="82" class="ts">intercepts · counts tokens&lt;/text>
&lt;path class="ar" d="M405,69 L450,69"/>
&lt;rect class="bx" x="450" y="40" width="150" height="58" rx="6"/>
&lt;text x="462" y="63" class="tl">FOCUS logs&lt;/text>
&lt;text x="462" y="82" class="ts">tokens · latency · cost&lt;/text>
&lt;path class="ar" d="M600,69 L645,69"/>
&lt;rect class="bx" x="645" y="40" width="115" height="58" rx="6"/>
&lt;text x="657" y="63" class="tl">Showback&lt;/text>
&lt;text x="657" y="82" class="ts">per team&lt;/text>
&lt;rect class="dsh" x="20" y="130" width="740" height="72" rx="6"/>
&lt;text x="34" y="152" class="tl">Two halves that have to be joined: allocation per resource (OpenCost) + measurement per token (gateway).&lt;/text>
&lt;text x="34" y="172" class="ts">Without the gateway you know the pod's cost, not the request's. Without OpenCost you know the tokens, not the real hardware cost.&lt;/text>
&lt;text x="34" y="190" class="ts">FOCUS is the common format that lets them be crossed with the rest of the cloud spend.&lt;/text>
&lt;/svg>
&lt;/div>
&lt;hr>
&lt;h2 id="worked-example-chargeback-of-a-multi-tenant-cluster">Worked example: chargeback of a multi-tenant cluster&lt;/h2>
&lt;p>To see the two halves joined, a split over an example node (&lt;strong>4×H100&lt;/strong>, depreciated cost
12 €/hour) shared by three teams via namespaces and MIG:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Team&lt;/th>
&lt;th>GPU-hours allocated (OpenCost)&lt;/th>
&lt;th>Hardware cost (€/h)&lt;/th>
&lt;th>Tokens/day (gateway)&lt;/th>
&lt;th>Cost/1M tok&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>A · chat product&lt;/td>
&lt;td>50 %&lt;/td>
&lt;td>6.00&lt;/td>
&lt;td>8M&lt;/td>
&lt;td>~0.75 €&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>B · nightly batch&lt;/td>
&lt;td>30 %&lt;/td>
&lt;td>3.60&lt;/td>
&lt;td>3M&lt;/td>
&lt;td>~1.20 €&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>C · experimentation&lt;/td>
&lt;td>20 %&lt;/td>
&lt;td>2.40&lt;/td>
&lt;td>0.5M&lt;/td>
&lt;td>~4.80 €&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>How it comes out: OpenCost splits the node&amp;rsquo;s 12 €/h according to the GPU-hours each namespace
consumes (half for A → 6 €/h). The gateway supplies the tokens per team. Each one&amp;rsquo;s cost per
million tokens is its hardware cost divided by its output, and it reveals something neither half
would see alone: team &lt;strong>C pays 6× more per token than A&lt;/strong>, not because its model is worse, but
because its GPU is underused (a lot of allocated GPU-hours for few tokens). That 4.80 €/1M is
the chargeback signal that triggers an optimisation conversation: either C raises its utilisation,
or it releases the GPU. Without crossing allocation and tokens, that waste stays hidden in a
cluster average.&lt;/p>
&lt;hr>
&lt;h2 id="the-hidden-cost-utilisation">The hidden cost: utilisation&lt;/h2>
&lt;p>Optimisation lever number one is not changing GPU, it is stopping paying for an idle GPU. As
seen in the opening article, the electricity cost per token at 80 % utilisation is a quarter of
what it is at 20 %, and utilisation spreads all the fixed cost (capex + energy) over more tokens.
Measuring idle is, therefore, the highest-return action of the &lt;em>Optimize&lt;/em> phase:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Signal&lt;/th>
&lt;th>Source&lt;/th>
&lt;th>Typical threshold&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>Idle GPU&lt;/td>
&lt;td>&lt;code>DCGM_FI_DEV_GPU_UTIL&lt;/code>&lt;/td>
&lt;td>&amp;lt; 10 % for &amp;gt; 15 min&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Unused GPU memory&lt;/td>
&lt;td>&lt;code>DCGM_FI_DEV_FB_USED&lt;/code>&lt;/td>
&lt;td>reserved but not used&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Pods with no traffic&lt;/td>
&lt;td>gateway metrics&lt;/td>
&lt;td>0 requests, GPU allocated&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>Allocation (OpenCost) locates whose the idle GPU is; scheduling and co-residency
(&lt;a href="https://blog.lo0.es/en/posts/sharing-one-gpu-time-slicing-mps-mig/">sharing the GPU: time-slicing, MPS and MIG&lt;/a>)
recover it. FinOps closes the loop: measure → attribute → optimise → govern.&lt;/p>
&lt;hr>
&lt;h2 id="optimize-the-saving-levers-with-data">Optimize: the saving levers (with data)&lt;/h2>
&lt;p>Once cost is allocated (Inform), the &lt;em>Optimize&lt;/em> phase has a bounded repertoire of levers. Ordered
by typical return:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Lever&lt;/th>
&lt;th>Typical saving&lt;/th>
&lt;th>Mechanism&lt;/th>
&lt;th>Cost/risk&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;strong>Recover idle&lt;/strong>&lt;/td>
&lt;td>the largest&lt;/td>
&lt;td>switch off/share the idle GPU&lt;/td>
&lt;td>requires measuring utilisation&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Quantisation (FP8/INT4)&lt;/strong>&lt;/td>
&lt;td>raises throughput, lowers VRAM&lt;/td>
&lt;td>more tokens per GPU-hour&lt;/td>
&lt;td>possible quality cost&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Reserved commitment&lt;/strong>&lt;/td>
&lt;td>&lt;strong>20–40 %&lt;/strong> over on-demand&lt;/td>
&lt;td>reserve capacity&lt;/td>
&lt;td>less elasticity&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Spot/preemptible&lt;/strong>&lt;/td>
&lt;td>the deepest discount&lt;/td>
&lt;td>interruptible capacity&lt;/td>
&lt;td>you have to tolerate cuts&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Rightsizing&lt;/strong>&lt;/td>
&lt;td>variable&lt;/td>
&lt;td>match GPU type/count to the SLO&lt;/td>
&lt;td>requires benchmarks&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Autoscaling (HPA/KEDA)&lt;/strong>&lt;/td>
&lt;td>variable&lt;/td>
&lt;td>scale replicas with demand&lt;/td>
&lt;td>tuning metrics&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>On commitment, the 2026 cloud data is conclusive: reserved plans give 20–40 % saving
against on-demand, and spot the deepest discount in exchange for interruptibility; the price of
the H100 fell 64–75 % between Q4 2024 and the start of 2026
(&lt;a href="https://www.spheron.network/blog/gpu-cloud-pricing-comparison-2026/">Spheron · GPU Cloud Pricing&lt;/a>).
Rightsizing and autoscaling connect with cluster scheduling: fitting the workload onto the
right GPU and scaling replicas with demand are, at the same time, performance and cost levers.
Quantisation appears here because it raises throughput, and, by the identity from the opening
article, lowers cost and energy per token at the same time.&lt;/p>
&lt;hr>
&lt;h2 id="gpu-finops-maturity">GPU FinOps maturity&lt;/h2>
&lt;p>A simple model to place where an organisation is, and what it is missing:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Level&lt;/th>
&lt;th>State&lt;/th>
&lt;th>What is missing to move up&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>0 · blind&lt;/td>
&lt;td>aggregate invoice, no attribution&lt;/td>
&lt;td>instrument OpenCost + DCGM&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>1 · visibility&lt;/td>
&lt;td>cost per namespace/team&lt;/td>
&lt;td>per-token measurement (gateway)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>2 · unit economics&lt;/td>
&lt;td>cost per token and per product&lt;/td>
&lt;td>idle alerts and budgets&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>3 · optimisation&lt;/td>
&lt;td>idle recovered, commitment, rightsizing&lt;/td>
&lt;td>automated chargeback&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>4 · governance&lt;/td>
&lt;td>chargeback + budgets + FOCUS&lt;/td>
&lt;td>continuous improvement&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>Most organisations with GPUs are at level 0 or 1: they see a big invoice but do not know whose
each euro is. The value jump is in reaching level 2, cost per token and per product, which is
exactly where the tooling in this article stops being optional. The series&amp;rsquo; FinOps track walks that
ladder up to the full TCO model and the comparable cost/token that underpins the architecture
proposal.&lt;/p>
&lt;hr>
&lt;h2 id="the-minimum-stack-to-reach-level-2">The minimum stack to reach level 2&lt;/h2>
&lt;p>Bringing the previous pieces together into a concrete toolchain, all open source, that takes you
from blindness (level 0) to cost per token and per product (level 2):&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Piece&lt;/th>
&lt;th>Function&lt;/th>
&lt;th>Alternative&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;strong>NVIDIA GPU Operator + DCGM&lt;/strong>&lt;/td>
&lt;td>exports GPU metrics (usage, memory, power)&lt;/td>
&lt;td>—&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Prometheus&lt;/strong>&lt;/td>
&lt;td>stores the usage and cost series&lt;/td>
&lt;td>VictoriaMetrics&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>OpenCost&lt;/strong>&lt;/td>
&lt;td>allocates cost per resource and dimension&lt;/td>
&lt;td>Kubecost (commercial)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Gateway (LiteLLM)&lt;/strong>&lt;/td>
&lt;td>counts tokens per team/model&lt;/td>
&lt;td>OpenLM AI Gateway&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;strong>Grafana&lt;/strong>&lt;/td>
&lt;td>cost, utilisation and idle panels&lt;/td>
&lt;td>—&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>It is, deliberately, infrastructure many clusters already have for observability (DCGM,
Prometheus, Grafana); GPU FinOps reuses that base and adds OpenCost and the gateway to it. It is
not a new product, it is a layer on top of what exists.&lt;/p>
&lt;h3 id="kpis-to-watch">KPIs to watch&lt;/h3>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>KPI&lt;/th>
&lt;th>What it indicates&lt;/th>
&lt;th>Typical target&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>Average GPU utilisation&lt;/td>
&lt;td>waste&lt;/td>
&lt;td>&amp;gt;70–80 % sustained&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Cost per 1M tokens (per model)&lt;/td>
&lt;td>economic efficiency&lt;/td>
&lt;td>compare against cloud rental&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>% of GPU-hours idle&lt;/td>
&lt;td>money thrown away&lt;/td>
&lt;td>minimise (&amp;lt;10–15 %)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Cost per team/product&lt;/td>
&lt;td>attribution&lt;/td>
&lt;td>fair split, no surprises&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Deviation against budget&lt;/td>
&lt;td>governance&lt;/td>
&lt;td>alert before it is exceeded&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>These five KPIs are what turn GPU FinOps from a pretty dashboard into a decision tool: if you watch
them, you know at all times what each thing costs and where the waste is.&lt;/p>
&lt;hr>
&lt;h2 id="state-of-the-art-2026">State of the art 2026&lt;/h2>
&lt;ul>
&lt;li>&lt;strong>Consolidation in Kubernetes&lt;/strong>: OpenCost is the CNCF allocation standard; Kubecost
(IBM) the reference commercial product, already with GPU via DCGM and rightsizing through
Turbonomic.&lt;/li>
&lt;li>&lt;strong>From resource to token&lt;/strong>: the strong platforms of 2026 track cost at token and GPU level,
combining resource allocation (OpenCost) with gateway measurement (LiteLLM); it is the only route
to a comparable cost/token for on-prem against cloud.&lt;/li>
&lt;li>&lt;strong>FOCUS v1.3&lt;/strong> (Dec 2025) as the interoperability layer, extending to AI at
FinOps X 2026: the cloud cost standard absorbs token economics.&lt;/li>
&lt;li>&lt;strong>Mature GPU FinOps&lt;/strong>: instrumentation leans on DCGM (the same base as observability), and idle
detection by a utilisation threshold is common practice.&lt;/li>
&lt;/ul>
&lt;hr>
&lt;h2 id="cost-per-token-the-bridge-to-the-business-decision">Cost per token: the bridge to the business decision&lt;/h2>
&lt;p>All the previous tooling exists to produce a number the business understands: cost per token
(or per request). It is the one that lets you answer the three questions that underpin an
architecture proposal:&lt;/p>
&lt;ol>
&lt;li>&lt;strong>Build or buy?&lt;/strong> On-prem cost/token (depreciated capex + opex, at real utilisation) against the
price of an external API or of cloud rental. Below the volume threshold (~2M tokens/day) buying
usually wins; above it, building.&lt;/li>
&lt;li>&lt;strong>How do you price a product?&lt;/strong> If a feature consumes N tokens per use and each million costs C,
the marginal cost per use is N·C/10⁶, the basis of any margin.&lt;/li>
&lt;li>&lt;strong>Where is the waste?&lt;/strong> Cost/token per team (the chargeback example) points at whoever underuses
the GPU before the aggregate invoice hides it.&lt;/li>
&lt;/ol>
&lt;p>The trap: comparing cost/token across scenarios without fixing the assumptions (utilisation,
precision, ownership model). An on-prem cost/token calculated at 80 % utilisation is not comparable
with one at 20 %, nor an FP16 with an FP8. That is why allocation (Inform) is not an end in itself:
it is the raw material of a cost model with explicit assumptions, which is what the synthesis
article turns into the &amp;ldquo;build vs buy&amp;rdquo; argument with defensible numbers. GPU FinOps is not
accounting; it is the quantitative basis of the architecture decision.&lt;/p>
&lt;hr>
&lt;h2 id="limits-and-traps-data-driven">Limits and traps (data-driven)&lt;/h2>
&lt;ol>
&lt;li>&lt;strong>Allocation ≠ per-token measurement.&lt;/strong> OpenCost splits the resource cost; without a gateway you
do not reach the request. They are two halves that have to be joined explicitly.&lt;/li>
&lt;li>&lt;strong>Badly set base prices = badly set allocation.&lt;/strong> On-prem, OpenCost splits the cost &lt;strong>you
declare&lt;/strong> for the node; if the depreciated capex/opex is wrong, the whole split is wrong. Input
data quality rules.&lt;/li>
&lt;li>&lt;strong>Invisible idle.&lt;/strong> Without DCGM exported to Prometheus and without utilisation alerts, waste
number one does not appear on any dashboard.&lt;/li>
&lt;li>&lt;strong>Cost of the tool.&lt;/strong> A 1–3 % &lt;em>fixed-fee&lt;/em> on large spend is real money; compare the tooling cost
with the saving it delivers (it is FinOps on top of FinOps).&lt;/li>
&lt;li>&lt;strong>Proprietary formats.&lt;/strong> Tools that do not emit/consume FOCUS tie you to their data model; in
2026 the robust bet is FOCUS interoperability.&lt;/li>
&lt;/ol>
&lt;p>The next article in the series (A2) goes into OpenCost in depth; this one fixes the map. With
allocation settled, the rest of the FinOps track builds the TCO model and the cost/token the
proposal needs.&lt;/p>
&lt;h2 id="sources">Sources&lt;/h2>
&lt;ul>
&lt;li>OpenCost · GitHub (CNCF, Apache 2.0) — &lt;a href="https://github.com/opencost/opencost">https://github.com/opencost/opencost&lt;/a>&lt;/li>
&lt;li>OpenCost · documentación on-prem (modelo de precio por nodo) — &lt;a href="https://opencost.io/docs/configuration/on-prem/">https://opencost.io/docs/configuration/on-prem/&lt;/a>&lt;/li>
&lt;li>OpenCost · exporter de Prometheus — &lt;a href="https://opencost.io/docs/integrations/opencost-exporter/">https://opencost.io/docs/integrations/opencost-exporter/&lt;/a>&lt;/li>
&lt;li>CloudZero · Kubecost vs OpenCost (2026) — &lt;a href="https://www.cloudzero.com/blog/kubecost-vs-opencost/">https://www.cloudzero.com/blog/kubecost-vs-opencost/&lt;/a>&lt;/li>
&lt;li>CloudZero · FinOps Tools: Definitive Guide (2026) — &lt;a href="https://www.cloudzero.com/blog/finops-tools/">https://www.cloudzero.com/blog/finops-tools/&lt;/a>&lt;/li>
&lt;li>FOCUS · especificación (FinOps Foundation) — &lt;a href="https://focus.finops.org/focus-specification/">https://focus.finops.org/focus-specification/&lt;/a>&lt;/li>
&lt;li>SiliconANGLE · FOCUS y la economía de tokens de IA (FinOps X 2026) — &lt;a href="https://siliconangle.com/2026/06/08/focus-specification-ai-cost-accountability-finopsx/">https://siliconangle.com/2026/06/08/focus-specification-ai-cost-accountability-finopsx/&lt;/a>&lt;/li>
&lt;li>OpenLM · atribución de tokens en tiempo real (LiteLLM + FOCUS) — &lt;a href="https://www.openlm.com/enable-ai-finops-with-real-time-token-attribution/">https://www.openlm.com/enable-ai-finops-with-real-time-token-attribution/&lt;/a>&lt;/li>
&lt;li>Finout · Best AI Cost Observability Tools (2026) — &lt;a href="https://www.finout.io/blog/best-ai-cost-observability-tools-in-2026">https://www.finout.io/blog/best-ai-cost-observability-tools-in-2026&lt;/a>&lt;/li>
&lt;/ul></description></item></channel></rss>