<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Prefix-Cache on lo0 — Tech Blog</title><link>https://blog.lo0.es/en/tags/prefix-cache/</link><description>Recent content in Prefix-Cache on lo0 — Tech Blog</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Sat, 12 Sep 2026 06:00:00 +0200</lastBuildDate><atom:link href="https://blog.lo0.es/en/tags/prefix-cache/index.xml" rel="self" type="application/rss+xml"/><item><title>Sizing for agents: 275 input tokens for every output token, and why the bottleneck is still decode</title><link>https://blog.lo0.es/en/posts/sizing-agents-decode-bottleneck/</link><pubDate>Sat, 12 Sep 2026 06:00:00 +0200</pubDate><guid>https://blog.lo0.es/en/posts/sizing-agents-decode-bottleneck/</guid><description>&lt;blockquote>
&lt;p>Seventh article in the operational track of the control layer. &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">The fourth&lt;/a> dealt with the coexistence of human traffic and agentic traffic on a fixed fleet. This one deals with the prior question: how big the fleet has to be, and how big the gateway in front of it. Verified against LiteLLM 1.102.0 (commit of 11 September 2026) and vLLM 0.29.0, with load data published between May and September 2026.&lt;/p>
&lt;/blockquote>
&lt;h2 id="tldr">TL;DR&lt;/h2>
&lt;p>Until this year, sizing for agents meant extrapolating a chat profile and adding margin. In 2026 the first production-scale characterisations were published and the profile turned out to be something else. These are the seven conclusions.&lt;/p>
&lt;p>&lt;strong>The median prompt of an agentic call is 68,000 tokens, of which 63,000 arrive cached.&lt;/strong> The measurement covers 13.5 million sessions, 3.2 million users, 760.5 million model calls and 44.9 trillion prompt tokens in one week of June 2026. The median input-to-output ratio exceeds 275 to 1. Any calculation done on a profile of 800 prompt tokens and 250 output tokens describes a different system.&lt;/p>
&lt;p>&lt;strong>The load is prefill-dominant when counting tokens and decode-dominant when counting time.&lt;/strong> The genuinely new tokens that have to be prefilled on each turn are only between 1.5 and 7.3 times the output, not 275. With the prefix cache working, the split of execution time runs from 91 % to 98.6 % in decode. You size by memory bandwidth and by KV cache capacity, not by prefill FLOPs.&lt;/p>
&lt;p>&lt;strong>The sizing risk is not the average, it is the collapse of the prefix cache.&lt;/strong> The median hit rate within a turn is 98 %, it falls to 55 % at the boundary between turns and to 8 % when the client changes model. With dynamically retrieved context, prefix reuse drops to 1 %. One miss turns 142,000 prefix tokens into real prefill. Session affinity per replica stops being an optimisation and becomes a capacity requirement.&lt;/p>
&lt;p>&lt;strong>The intra-turn concurrency measured in production is 1.15 at the median and 1.4 at the 90th percentile.&lt;/strong> 93 % of tool batches contain a single invocation. The image of the agent opening twenty calls in parallel does not appear in the data. The real multiplier comes from the duty cycle and from the fact that 87 % of calls are started by the agent, not by the person.&lt;/p>
&lt;p>&lt;strong>The gateway is sized per worker, and each worker is a universe.&lt;/strong> One vCPU and 4 GiB per worker, with requests equal to limits. The limit counters, the caches and the cooldowns live in the worker&amp;rsquo;s memory unless there is Redis, so a limit of 100 requests per minute with four workers and three replicas allows 1,200. The Prisma pool is also per process: the number of connections open against Postgres is workers times &lt;code>connection_limit&lt;/code>.&lt;/p>
&lt;p>&lt;strong>The CPU cost that grows with agentic load is the token counter.&lt;/strong> It serialises the entire tool catalogue on every request and tokenises it. The project itself measured 46, 53 and 100 ms for prompts of 50K, 75K and 100K tokens, and the operation passes through a concurrency limiter of four per worker. With agents sending long catalogues and six-figure contexts, that limit is the ceiling before the CPU is.&lt;/p>
&lt;p>&lt;strong>Autoscaling by memory does not work on this piece and the startup probe takes five minutes.&lt;/strong> The official chart deliberately leaves memory without a target because Prisma&amp;rsquo;s query engine never returns the maximum reached. That leaves CPU at 60 %, with a &lt;code>startupProbe&lt;/code> of 300 seconds that makes any new replica arrive late. For agents there are two better metrics, and they are in &lt;code>/metrics&lt;/code>.&lt;/p>
&lt;h2 id="you-are-here-the-arithmetic-that-comes-before-buying">You are here: the arithmetic that comes before buying&lt;/h2>
&lt;p>&lt;a href="https://blog.lo0.es/en/posts/capacity-planning-on-premise-llm-inference/">Classic capacity planning&lt;/a> starts from a chat SLO and crosses two budgets, the VRAM one and the time one. That method is still correct. What changes with agents are the inputs: the prompt length, the number of calls per unit of human work, the split between prefill and decode, and the very definition of an SLO. This article replaces those inputs with measured figures and drags the result through to two numbers: gateway replicas and GPUs.&lt;/p>
&lt;p>Out of scope is the splitting of traffic once it is built, which was already covered by &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">the coexistence of humans and agents&lt;/a> and &lt;a href="https://blog.lo0.es/en/posts/prefix-routing-what-litellm-does-not-do/">prefix routing&lt;/a>.&lt;/p>
&lt;h2 id="the-analogy-the-repair-shop-and-the-front-desk">The analogy: the repair shop and the front desk&lt;/h2>
&lt;p>An appliance repair shop sizes its staff by counting faults, not phone calls. The difference matters because the person who brings in the washing machine occupies the front desk for three minutes, while the technician who takes it apart goes back to consult the machine&amp;rsquo;s data sheet fourteen times over the afternoon. If the shop manager sizes by visits to the front desk, they end up short of technicians and overstaffed at reception.&lt;/p>
&lt;p>The inference platform has the same asymmetry. The person sends one turn. The agent sends fifteen calls for that turn, and each one drags along the complete file of everything done so far. The front desk is the gateway and the technicians are the GPUs, and the usual mistake is to size both with the same counter.&lt;/p>
&lt;p>There is a second detail the analogy captures well. The technician does not read the whole data sheet each time: they have it open on the bench. That is the prefix cache. The day somebody moves them to a different bench between consultations, they have to fetch it from the archive again, and the work multiplies without the number of faults having increased.&lt;/p>
&lt;h2 id="part-1-the-real-load-profile">Part 1. The real load profile&lt;/h2>
&lt;p>For two years, any capacity calculation for agents was done on assumptions. In 2026 three pieces of work appeared that measure the matter, and it is worth reading them together because they measure different scaffolds and their figures are not averageable.&lt;/p>
&lt;h3 id="the-three-sources">The three sources&lt;/h3>
&lt;p>The characterisation at scale was published by a research team working on GitHub Copilot production telemetry (&lt;a href="https://arxiv.org/html/2608.00101v1">arXiv 2608.00101&lt;/a>, 30 July 2026): 13.5 million sessions, 3.2 million users, 95.1 million user turns, 760.5 million model calls and 44.9 trillion prompt tokens, in one week of June 2026. It is the largest sample published to date.&lt;/p>
&lt;p>The characterisation by benchmark suites comes from an architecture team (&lt;a href="https://arxiv.org/html/2605.26297">arXiv 2605.26297&lt;/a>, 25 May 2026), which instruments five of them (ADE-Bench, DABStep, GAIA, SWE-bench Pro and Terminal-Bench 2.0) and measures the internal split of time.&lt;/p>
&lt;p>The production measurement on a different scaffold was published by the vLLM project itself together with AgentX (&lt;a href="https://vllm.ai/blog/2026-09-08-vllm-agentx">vLLM blog&lt;/a>, 8 September 2026).&lt;/p>
&lt;p>The three disagree on turns per session: 15 calls at Copilot&amp;rsquo;s median, 43 turns in AgentX, 62.4 in SWE-bench Pro with Qwen. It is not a contradiction, they are scaffolds with different loops. The sizing lesson is that the number of calls per unit of human work depends on the client that connects, and that is why you have to measure it at home before fixing the size.&lt;/p>
&lt;h3 id="the-figures-you-can-actually-use">The figures you can actually use&lt;/h3>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Quantity&lt;/th>
&lt;th>Measured value&lt;/th>
&lt;th>Source&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>Median prompt per call&lt;/td>
&lt;td>68K tokens, 63K of them cached&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Input:output ratio (median)&lt;/td>
&lt;td>above 275:1&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Median session&lt;/td>
&lt;td>3 user turns, 15 calls, 4.2 min&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Mean session&lt;/td>
&lt;td>6.1 turns, 40.6 calls, 62.6 min&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Calls per turn (median)&lt;/td>
&lt;td>4.5&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Calls started by the agent&lt;/td>
&lt;td>87 %&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Range across user profiles&lt;/td>
&lt;td>50× (23K to 1.1M tokens per turn)&lt;/td>
&lt;td>2608.00101&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Median input context&lt;/td>
&lt;td>142K tokens; output 444 tokens per turn&lt;/td>
&lt;td>AgentX&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Accumulated context in SWE-bench Pro&lt;/td>
&lt;td>mean 68.7 to 80.1K, maximum 146 to 166K&lt;/td>
&lt;td>2605.26297&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Reasoning tokens over the output&lt;/td>
&lt;td>29.0 % to 67.6 %&lt;/td>
&lt;td>2605.26297&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>Two operational observations come out of that and appear in no sizing guide.&lt;/p>
&lt;p>The first: &lt;strong>agents that fail accumulate up to 1.8 times more average context than those that finish well&lt;/strong> (2605.26297). The cost does not correlate with success, it correlates with difficulty and with getting stuck. A sizing done on the task that goes well falls short.&lt;/p>
&lt;p>The second: the range across user profiles is 50 to 1. A user who only converses spends 23,000 tokens per turn; one who leaves the agent in a long loop spends 1.1 million. Segmenting by usage profile pays off more than any difficulty-based routing, because the variance is in the people, not in the requests.&lt;/p>
&lt;h3 id="what-to-measure-before-calculating">What to measure before calculating&lt;/h3>
&lt;p>Three of your own figures, taken from a week of real traffic, are worth more than any table in this article:&lt;/p>
&lt;ol>
&lt;li>Model calls per hour of human work, by user profile.&lt;/li>
&lt;li>Prompt length distribution (median and 95th percentile), not the mean.&lt;/li>
&lt;li>Aggregate prefix cache hit rate, with the time series, not the single number.&lt;/li>
&lt;/ol>
&lt;p>All three come from what the gateway already stores. In &lt;code>LiteLLM_SpendLogs&lt;/code> you have the tokens per request and the key and team identifiers; in &lt;code>proxy_server_request&lt;/code> you have the &lt;code>tools&lt;/code> block of each call; and in vLLM&amp;rsquo;s &lt;code>/metrics&lt;/code> you have &lt;code>vllm:prefix_cache_queries&lt;/code> and &lt;code>vllm:prefix_cache_hits&lt;/code>.&lt;/p>
&lt;h2 id="part-2-prefill-decode-and-the-cache-trap">Part 2. Prefill, decode and the cache trap&lt;/h2>
&lt;p>Here is the finding that corrects almost everyone&amp;rsquo;s intuition, including mine when I started this article.&lt;/p>
&lt;p>Counting tokens, agentic load is overwhelmingly input: 275 to 1. The apparently obvious conclusion would be to size by prefill capacity, that is by FLOPs. It is false.&lt;/p>
&lt;p>What has to be prefilled on each turn is not the whole prompt, but what was added since the previous turn. That addition, measured, sits between 1.5 and 7.3 times the output length (2605.26297). The rest is served by the prefix cache. And the real split of the model&amp;rsquo;s execution time comes out like this: &lt;strong>between 91.0 % and 98.6 % in decode, between 1.4 % and 9.0 % in prefill&lt;/strong> (2605.26297).&lt;/p>
&lt;p>The hit rate that sustains that split is high and has been measured in three places: theoretical from 87.9 % to 99.3 % and empirical from 84.6 % to 99.5 % (2605.26297); above 96 % in production (AgentX); and a median of 98 % within a turn in Copilot (2608.00101).&lt;/p>
&lt;h3 id="where-it-falls-over">Where it falls over&lt;/h3>
&lt;p>The same Copilot work measures the degradation, and it is the most actionable figure in the article:&lt;/p>
&lt;ul>
&lt;li>&lt;strong>98 %&lt;/strong> median hit rate within a turn. The detail matters: the first call of a turn hits around 45 %, the second rises to 86 % and from the third onwards it stabilises between 92 % and 94 %.&lt;/li>
&lt;li>&lt;strong>55 %&lt;/strong> at the boundary between turns, with idle gaps of 4.1 minutes at the median.&lt;/li>
&lt;li>&lt;strong>8 %&lt;/strong> when the client changes model.&lt;/li>
&lt;/ul>
&lt;p>And there is a fourth, worse regime: with dynamically retrieved context, that is when the scaffold injects search or RAG results that change on every iteration, prefix reuse falls to 1 % or less (&lt;a href="https://arxiv.org/html/2608.15127">arXiv 2608.15127&lt;/a>, 15 August 2026).&lt;/p>
&lt;p>A cache miss with a context of 142,000 tokens turns a prefill of a few thousand tokens into a six-figure one. The work multiplies by a factor of between 20 and 60 without the number of requests having changed. That is the difference between a fleet that meets its targets and one that seizes up mid-afternoon.&lt;/p>
&lt;p>Two sizing rules come from that:&lt;/p>
&lt;ol>
&lt;li>&lt;strong>Without session affinity towards the same replica, the calculated sizing is worthless.&lt;/strong> LiteLLM&amp;rsquo;s concrete mechanism is &lt;code>session_affinity&lt;/code>, which is not active by default and which was already covered &lt;a href="https://blog.lo0.es/en/posts/prefix-routing-what-litellm-does-not-do/">in the prefix routing article&lt;/a>. Without it, the calculation has to be redone assuming a prefill regime, which is between 20 and 60 times more expensive.&lt;/li>
&lt;li>&lt;strong>Changing model halfway through a session costs the entire cache.&lt;/strong> Any difficulty-based routing policy that moves a live conversation from one model group to another pays an 8 % hit rate on the next call. If you want to route by difficulty, do it at the start of the session.&lt;/li>
&lt;/ol>
&lt;h3 id="co-batching-which-is-the-other-effect-nobody-measures">Co-batching, which is the other effect nobody measures&lt;/h3>
&lt;p>Mixing a short request into the same batch as long-context requests degrades the short one&amp;rsquo;s inter-token latency. The measured figure: &lt;strong>one long request in the batch raises time per token by 38.3 %; two raise it by 79.7 %&lt;/strong> (2608.15127). It is the technical reason why separating human and agent pools improves the human experience more than the capacity split suggests, and it is also the reason not to raise &lt;code>--max-num-seqs&lt;/code> above what the KV budget allows.&lt;/p>
&lt;h2 id="part-3-the-kv-budget-with-the-numbers-of-the-agentic-case">Part 3. The KV budget, with the numbers of the agentic case&lt;/h2>
&lt;p>The formula does not change with respect to &lt;a href="https://blog.lo0.es/en/posts/capacity-planning-on-premise-llm-inference/">classic capacity planning&lt;/a>, but the inputs do, and the result is surprising:&lt;/p>
$$\text{KV}_{\text{bytes/token}} = 2 \times n_{\text{layers}} \times n_{\text{kv heads}} \times d_{\text{head}} \times \text{bytes}_{\text{elem}}$$
&lt;p>For a 70B-class geometry (80 layers, 8 KV heads with grouped attention, head dimension 128, 2-byte elements) that gives 0.3125 MiB per token. With the median agentic context of 142,000 tokens:&lt;/p>
$$142{,}000 \times 0.3125\ \text{MiB} \approx 43.3\ \text{GiB per sequence}$$
&lt;p>For a 30B-class geometry (48 layers, everything else the same) that gives 0.1875 MiB per token, that is around 26.0 GiB per sequence.&lt;/p>
&lt;p>It is worth pausing on what that means. An 80 GB H100 with the weights of a 70B model in FP8 already taking up space does not have 43 GiB free for a single sequence. The conclusion is harsh and has to be written down: &lt;strong>serving real 70B-class agentic context demands tensor parallelism of at least 2 and a quantised KV cache&lt;/strong>. And the number of simultaneous sequences that fit, which is what sets &lt;code>--max-num-seqs&lt;/code>, comes from dividing the available KV by that figure, not from a chat heuristic.&lt;/p>
$$\text{sequences} \approx \frac{\text{VRAM}_{\text{KV available}}}{\text{KV}_{\text{bytes/token}} \times \text{max context}}$$
&lt;p>With FP8 in the KV, the divisor halves. It is the cheapest capacity lever there is in this load profile, and its cost in quality is validated with evals, not assumed.&lt;/p>
&lt;h2 id="part-4-from-people-to-concurrent-requests">Part 4. From people to concurrent requests&lt;/h2>
&lt;p>This is where most calculations overshoot, because it is assumed that an agent equals many simultaneous requests. The data says otherwise.&lt;/p>
&lt;p>The concurrency of calls within a turn, measured in production, is &lt;strong>1.15 at the median and 1.4 at the 90th percentile&lt;/strong>, and 93 % of tool batches contain a single invocation (2608.00101). Intra-turn parallelism is small. Subagents appear in 44 % of AgentX sessions, with a median of 4 deployments among those that use them, so there is a long tail, but it is not the usual regime.&lt;/p>
&lt;p>What does multiply is the duty cycle. The mean session lasts 62.6 minutes and contains 40.6 calls. At 444 output tokens and an interactivity of around 60 tokens per second, each call occupies around 7.4 seconds of decode, which gives between 5 and 7 active minutes out of those 62.6.&lt;/p>
$$C = D \times \rho \times A$$
&lt;p>where $D$ is the people working, $\rho$ the duty cycle and $A$ the amplification. With $\rho \approx 0.10$ to $0.12$ derived from the previous figures, twenty developers give between 2 and 2.4 concurrent sequences in the steady state. It is the peak, not the average, that has to be sized for.&lt;/p>
&lt;h3 id="the-amplification">The amplification&lt;/h3>
&lt;p>Three factors published separately:&lt;/p>
&lt;ul>
&lt;li>&lt;strong>Tool failures&lt;/strong>: 9 % of turns trigger them, with a compute amplification of 4 times (2608.00101).&lt;/li>
&lt;li>&lt;strong>Subagents&lt;/strong>: 44 % of sessions, median of 4 deployments (AgentX).&lt;/li>
&lt;li>&lt;strong>Internal variance&lt;/strong>: the same task from the same agent varies by up to 30 times in cost within a single trace (2608.15127).&lt;/li>
&lt;/ul>
&lt;p>The product of the first two gives $(1 + 0.09 \times 3) \times (1 + 0.44 \times 3) \approx 2.9$. Nobody publishes that product as a single figure, so it is flagged as my own derivation, but &lt;strong>an amplification factor of 3 is the reasonable design provision&lt;/strong> and it fits the measured variance.&lt;/p>
&lt;p>For the twenty developers in the example: between 6 and 7 concurrent design sequences, with 142K contexts. At 43.3 GiB of KV per sequence in the 70B class, that is around 300 GiB of KV cache, that is four H100s dedicated to KV alone with the weights on top. With KV in FP8, half. With a 30B-class model, a third.&lt;/p>
&lt;p>That calculation, done with the chat profile of 800 prompt tokens, would have given a single GPU. That is the distance between the two regimes.&lt;/p>
&lt;h2 id="part-5-the-gateway-which-also-has-to-be-sized">Part 5. The gateway, which also has to be sized&lt;/h2>
&lt;p>The proxy consumes no GPU, but it has its own arithmetic and it is the part that produces the most surprises in production, because almost all of its state is per process.&lt;/p>
&lt;h3 id="a-worker-is-a-universe">A worker is a universe&lt;/h3>
&lt;p>The default value of &lt;code>--num_workers&lt;/code> is &lt;strong>1&lt;/strong> (&lt;code>litellm/constants.py:57&lt;/code>). The usual startup is uvicorn directly with uvloop (&lt;code>proxy_cli.py:1477&lt;/code>), and there are alternatives with gunicorn, hypercorn and granian.&lt;/p>
&lt;p>What lives in each worker&amp;rsquo;s memory, and therefore multiplies:&lt;/p>
&lt;ul>
&lt;li>The in-memory cache, limited to &lt;strong>200 elements&lt;/strong> with a TTL of 600 seconds (&lt;code>litellm/caching/in_memory_cache.py:27&lt;/code>). With many deployments, the cooldowns and the counters compete for that same space and get evicted before they expire.&lt;/li>
&lt;li>The key authentication cache, with a TTL of &lt;strong>60 seconds&lt;/strong> (&lt;code>proxy_server.py:1650&lt;/code>), adjustable with &lt;code>general_settings.user_api_key_cache_ttl&lt;/code>.&lt;/li>
&lt;li>The limit and budget counters when there is no Redis (&lt;code>parallel_request_limiter_v3.py&lt;/code>, &lt;code>local_only=True&lt;/code> paths).&lt;/li>
&lt;li>The router cooldowns, with &lt;code>DEFAULT_COOLDOWN_TIME_SECONDS = 5&lt;/code> (&lt;code>constants.py:75&lt;/code>).&lt;/li>
&lt;li>A periodic task scheduler of its own per worker (&lt;code>proxy_server.py:9674&lt;/code>), coordinated between pods with a lock in Redis.&lt;/li>
&lt;/ul>
&lt;p>The practical consequence: &lt;strong>a limit of 100 requests per minute with four workers and three replicas allows up to 1,200 without Redis&lt;/strong>. With Redis, the v3 limiter registers seven Lua scripts at startup (&lt;code>parallel_request_limiter_v3.py:608&lt;/code>) and the limits become global.&lt;/p>
&lt;p>One detail of the v3 limiter that matters with agentic load: &lt;code>LITELLM_TPM_TOKEN_RESERVATION_ENABLED&lt;/code> comes enabled by default and reserves estimated tokens before the call, which adds a round trip to Redis per request. And there is an &lt;code>asyncio.Lock&lt;/code> per instance that serialises the atomic batch checks (&lt;code>:665&lt;/code>), documented by the code itself as a 99th-percentile risk under contention.&lt;/p>
&lt;p>If Redis goes down, requests do not fail: there is a circuit breaker with a threshold of 5 failures and a recovery of 60 seconds (&lt;code>constants.py:456&lt;/code>), and the proxy degrades to local memory. What is lost silently is the globality of the limits.&lt;/p>
&lt;h3 id="postgres">Postgres&lt;/h3>
&lt;p>The pool is also per process. The default values are &lt;code>database_connection_pool_limit = 10&lt;/code> and &lt;code>database_connection_pool_timeout = 60&lt;/code> (&lt;code>proxy_cli.py:62&lt;/code>), injected as parameters of the Prisma URL. A pod with four workers opens forty connections. Three pods, one hundred and twenty. It is the fast route to exhausting Postgres&amp;rsquo;s &lt;code>max_connections&lt;/code> without having served any traffic, and the reason the official chart offers PgBouncer inside the pod itself with &lt;code>maxDbConnections: 20&lt;/code> and &lt;code>maxClientConn: 1000&lt;/code>.&lt;/p>
&lt;p>On the request path there is only the authentication, which is cached for 60 seconds, and the rate limiting. Spend is deferred. The &lt;code>SpendLogs&lt;/code> queue is capped at &lt;strong>64 MB&lt;/strong> and on overflow it discards the oldest elements with an error in the log (&lt;code>utils.py:6704&lt;/code>). The write interval is &lt;code>proxy_batch_write_at&lt;/code>, with a default value of 10 seconds plus a random spread of up to 5 (&lt;code>constants.py:1719&lt;/code>, &lt;code>proxy_server.py:9704&lt;/code>); the production guide recommends raising it to 60.&lt;/p>
&lt;p>With a slow Postgres, the queue grows to those 64 MB and then loses billing data without returning any error to the client. It is the silent failure mode you have to alert on.&lt;/p>
&lt;h3 id="the-token-counter-which-is-the-agentic-trap">The token counter, which is the agentic trap&lt;/h3>
&lt;p>This is the piece that turns a correct sizing into an insufficient one, and it appears in no guide.&lt;/p>
&lt;p>Before admitting a request, the proxy counts tokens. With chat load the cost is negligible. With agentic load it is not, for two reasons that add up.&lt;/p>
&lt;p>The first is the prompt length. The project itself measured the admission counting cost at &lt;strong>46, 53 and 100 ms for prompts of 50K, 75K and 100K tokens&lt;/strong> (&lt;a href="https://docs.litellm.ai/docs/benchmarks">benchmarks&lt;/a>, consulted on 12 September 2026), and published that with a counter written in Rust those figures fall to 4.9, 6.8 and 10.2 ms.&lt;/p>
&lt;p>The second is the tool catalogue. The function that prepares the definitions serialises the entire catalogue to a pseudo-TypeScript and tokenises it (&lt;code>litellm_core_utils/token_counter.py:934&lt;/code>), plus nine fixed tokens. The cost is linear in the size of the catalogue and it is paid on every request. That is exactly the pattern of an agent connected to an MCP gateway: a long catalogue, resent on every turn. The token bill of that catalogue was already covered &lt;a href="https://blog.lo0.es/en/posts/litellm-mcp-gateway-second-front-door/">in the MCP gateway article&lt;/a>; here its other face appears, which is proxy CPU.&lt;/p>
&lt;p>And on top of that there is an explicit ceiling. The counting runs in a thread with a capacity limiter whose default value is &lt;strong>4 per worker&lt;/strong> (&lt;code>token_counter.py:340&lt;/code>, &lt;code>constants.py:407&lt;/code>). With 100K prompts, four concurrent counts of 100 ms mean a theoretical ceiling of around 40 admissions per second per worker before the limiter starts queueing, and that is without having called the model yet.&lt;/p>
&lt;p>What is cached is the tokeniser, with an LRU of &lt;strong>64&lt;/strong> entries (&lt;code>utils.py:2206&lt;/code>), not the result of the count.&lt;/p>
&lt;p>Three levers, in order of return: raise &lt;code>TOKEN_COUNTER_MAX_CONCURRENT_COUNTS&lt;/code> if CPU is spare, reduce the tool catalogue exposed per key, and watch the gateway overhead figure in &lt;code>/metrics&lt;/code> to know whether this is happening.&lt;/p>
&lt;h3 id="streaming-and-admission">Streaming and admission&lt;/h3>
&lt;p>There is no connection limit by default. &lt;code>--limit_concurrency&lt;/code> exists but is optional, and it returns 503. The built-in admission control is only activated if &lt;code>general_settings.max_in_flight_requests_per_worker&lt;/code> is defined (&lt;code>middleware/admission_control_middleware.py:285&lt;/code>), with &lt;code>max_queued_requests_per_worker&lt;/code> and &lt;code>admission_queue_timeout_seconds&lt;/code> at 1.0 by default, rejecting with 503 and a &lt;code>retry-after: 1&lt;/code> header.&lt;/p>
&lt;p>For agents, that header matters: an agentic client that retries without respecting it multiplies the load exactly when the gateway is saying it cannot take any more. The combination of gateway retries was already calculated by &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">the fourth article&lt;/a> and it reached 45 calls per turn in the worst case.&lt;/p>
&lt;p>The default request timeout is &lt;strong>6,000 seconds&lt;/strong> (&lt;code>constants.py:512&lt;/code>). The production guide recommends 600. With long agentic tasks, leaving it at 6,000 means a hung connection occupies a slot for an hour and a half.&lt;/p>
&lt;h3 id="resources-and-autoscaling">Resources and autoscaling&lt;/h3>
&lt;p>The official chart recommends &lt;strong>1 vCPU and 4 GiB per worker, with requests equal to limits&lt;/strong> (&lt;code>helm/litellm-helm/values.yaml:235&lt;/code>), and the production documentation suggests one worker per pod scaling horizontally. The project&amp;rsquo;s own high-performance benchmark, by contrast, uses four workers per pod with PgBouncer in front.&lt;/p>
&lt;p>The HPA comes with &lt;code>targetCPUUtilizationPercentage: 60&lt;/code>. And there is a comment in the chart worth reading twice: &lt;strong>memory is deliberately left without a target&lt;/strong> because the resident consumption of Prisma&amp;rsquo;s query engine is a high-water mark that is never returned, so that an HPA on memory would add replicas and never remove them (&lt;code>values.yaml:260&lt;/code>).&lt;/p>
&lt;p>The other problem is startup. The &lt;code>startupProbe&lt;/code> has &lt;code>failureThreshold: 30&lt;/code> with a period of 10 seconds, that is &lt;strong>up to 300 seconds&lt;/strong> before the pod is considered ready (&lt;code>values.yaml:109&lt;/code>). An HPA that reacts at 60 % CPU and takes five minutes to add capacity arrives late to any agentic burst.&lt;/p>
&lt;p>The alternative, optional in the chart, is to scale by Prometheus metrics: &lt;code>targetRequestsPerSecond&lt;/code> and &lt;code>targetTokensPerSecond&lt;/code> over &lt;code>rate(litellm_proxy_total_requests_metric_total[1m])&lt;/code> and &lt;code>rate(litellm_total_tokens_metric_total[1m])&lt;/code>. The chart itself warns that the token metric lags with long streaming responses, because tokens are accounted for on completion. For agents, that is almost always.&lt;/p>
&lt;h2 id="part-6-what-to-watch-the-metrics-that-work-and-the-ones-that-broke">Part 6. What to watch: the metrics that work and the ones that broke&lt;/h2>
&lt;h3 id="at-the-gateway">At the gateway&lt;/h3>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Metric&lt;/th>
&lt;th>What for&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;code>litellm_in_flight_requests&lt;/code>&lt;/td>
&lt;td>Real saturation per worker. It is the scaling metric&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>litellm_overhead_latency_metric&lt;/code>&lt;/td>
&lt;td>Proxy cost per request; it rises with token counting&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>litellm_overhead_with_guardrails_latency_metric&lt;/code>&lt;/td>
&lt;td>The same including guardrails&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>litellm_request_queue_time_seconds&lt;/code>&lt;/td>
&lt;td>Arrival through to pre-call, includes authentication and ASGI queueing&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>litellm_deployment_cooled_down&lt;/code>&lt;/td>
&lt;td>Replicas out of the pool&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>litellm_service_latency&lt;/code>&lt;/td>
&lt;td>Redis and database latency, per service&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>The &lt;code>/health/backlog&lt;/code> endpoint returns &lt;code>in_flight_requests&lt;/code>, &lt;code>admitted_requests&lt;/code>, &lt;code>queued_requests&lt;/code> and &lt;code>rejected_requests&lt;/code> (&lt;code>health_endpoints/_health_endpoints.py:1871&lt;/code>).&lt;/p>
&lt;p>What it does &lt;strong>not&lt;/strong> expose: the depth of the &lt;code>SpendLogs&lt;/code> queue or its bytes, the Prisma connections in use against the limit, nor the depth of the logging worker&amp;rsquo;s queue. All three are real failure modes and have to be instrumented from outside.&lt;/p>
&lt;h3 id="at-the-engine">At the engine&lt;/h3>
&lt;p>Names verified in the vLLM 0.29.0 metrics documentation:&lt;/p>
&lt;ul>
&lt;li>&lt;code>vllm:num_requests_running&lt;/code>, &lt;code>vllm:num_requests_waiting&lt;/code>&lt;/li>
&lt;li>&lt;code>vllm:time_to_first_token_seconds&lt;/code>, &lt;code>vllm:e2e_request_latency_seconds&lt;/code>, &lt;code>vllm:request_queue_time_seconds&lt;/code>, &lt;code>vllm:inter_token_latency_seconds&lt;/code>&lt;/li>
&lt;li>&lt;code>vllm:prefix_cache_queries&lt;/code>, &lt;code>vllm:prefix_cache_hits&lt;/code>, &lt;code>vllm:kv_cache_usage_perc&lt;/code>&lt;/li>
&lt;/ul>
&lt;p>And the ones that break dashboards on upgrade:&lt;/p>
&lt;ul>
&lt;li>&lt;code>vllm:time_in_queue_requests&lt;/code> is duplicated by &lt;code>vllm:request_queue_time_seconds&lt;/code>.&lt;/li>
&lt;li>The direct prefix cache hit rate indicator disappeared. It is now computed as &lt;code>rate(vllm:prefix_cache_hits) / rate(vllm:prefix_cache_queries)&lt;/code>.&lt;/li>
&lt;li>&lt;code>vllm:num_requests_swapped&lt;/code> and &lt;code>vllm:cpu_cache_usage_perc&lt;/code> are deprecated along with CPU swapping.&lt;/li>
&lt;li>&lt;code>vllm:gpu_cache_usage_perc&lt;/code> became &lt;code>vllm:kv_cache_usage_perc&lt;/code>, which also breaks any HPA that uses it.&lt;/li>
&lt;/ul>
&lt;h3 id="the-slo-worth-chasing">The SLO worth chasing&lt;/h3>
&lt;p>A 95th percentile of time to first token describes nobody&amp;rsquo;s experience when the unit of work is 43 turns. Coding tasks frequently exceed ten minutes and research tasks reach hours (2608.15127).&lt;/p>
&lt;p>Two indicators serve better:&lt;/p>
&lt;ol>
&lt;li>&lt;strong>90th percentile of full-task latency&lt;/strong>, measured per session, not per request. It comes from grouping &lt;code>LiteLLM_SpendLogs&lt;/code> by session identifier.&lt;/li>
&lt;li>&lt;strong>90th percentile of interactivity&lt;/strong>, in tokens per second per user. It is the one AgentX uses, with values between 58.3 and 74.2 in its runs.&lt;/li>
&lt;/ol>
&lt;p>To autoscale the engine, the official production-stack example uses &lt;code>vllm:num_requests_waiting&lt;/code> with a threshold of 5, polling every 15 seconds and a cooldown of 360. With agentic load it is worth adding &lt;code>vllm:kv_cache_usage_perc&lt;/code> as a second trigger, because with 26 to 43 GiB of KV per sequence the memory pressure arrives before the queue does.&lt;/p>
&lt;h2 id="part-7-the-engine-levers-ordered-by-return">Part 7. The engine levers, ordered by return&lt;/h2>
&lt;p>Verified against vLLM 0.29.0, released on 9 September 2026.&lt;/p>
&lt;p>&lt;strong>&lt;code>--long-prefill-token-threshold 512&lt;/code>.&lt;/strong> The AgentX measurement attributes to it &lt;strong>+93 % in tokens per GPU per second, with a 2.3-times improvement at the 90th percentile&lt;/strong>, by attacking the head-of-line blocking that a long prefill produces in front of short requests. It is the highest-return lever documented for this profile.&lt;/p>
&lt;p>&lt;strong>KV cache in FP8.&lt;/strong> It halves the memory budget per sequence, which is the limiting resource. Validate with evals.&lt;/p>
&lt;p>&lt;strong>&lt;code>--max-num-queued-reqs&lt;/code> and &lt;code>--max-num-queued-tokens&lt;/code>.&lt;/strong> New in 0.29. They are admission control in the engine, and they are the right mechanism to protect the SLO instead of letting the queue grow without limit.&lt;/p>
&lt;p>&lt;strong>&lt;code>max_num_batched_tokens&lt;/code> downwards.&lt;/strong> High values improve time to first token; low values improve inter-token latency. In a regime where 91 % of the time is decode, inter-token latency is what is perceived. Chunked prefill is enabled by default whenever possible in the V1 engine.&lt;/p>
&lt;p>&lt;strong>Session affinity at the gateway.&lt;/strong> It is not an engine setting, but it is what holds up everything above. Without it, that 98 % hit rate turns into random distribution across replicas.&lt;/p>
&lt;p>Two version warnings: Model Runner V2 becomes the default in 0.29 and V1 is deprecated with removal planned for 0.32; and starting with &lt;code>python -m vllm.entrypoints.openai.api_server&lt;/code> is deprecated.&lt;/p>
&lt;h2 id="the-full-calculation-from-start-to-finish">The full calculation, from start to finish&lt;/h2>
&lt;p>Case: twenty developers, a coding scaffold, a 30B-class model in the fleet, maximum context of 128K, KV in FP8.&lt;/p>
&lt;p>&lt;strong>1. Steady-state concurrency.&lt;/strong> $C = 20 \times 0.11 \times 3 \approx 6.6$ sequences.&lt;/p>
&lt;p>&lt;strong>2. KV budget per sequence.&lt;/strong> 0.1875 MiB per token in BF16, half in FP8, that is around 0.094 MiB. At 128K of context: around 12.0 GiB per sequence. For 6.6 sequences with margin, rounding to 8: 96 GiB of KV.&lt;/p>
&lt;p>&lt;strong>3. GPUs.&lt;/strong> The weights of a 30B in FP8 take up around 30 GB. On an 80 GB H100 with &lt;code>gpu_memory_utilization&lt;/code> of 0.90 there are around 72 GB usable per card. With tensor parallelism of 2, the weights are split: around 15 GB per GPU, so around 57 GB of KV per GPU and around 114 GB in the replica. That covers the 96 GiB calculated, and TP=2 also adds memory bandwidth, which is the resource that dominates decode. &lt;strong>Two H100s, one replica, TP=2.&lt;/strong> It is worth seeing the contrast: on a single H100 the full weights leave around 42 GB of KV, that is three and a half sequences, less than half of what is needed. With a second replica for availability and maintenance windows: four GPUs.&lt;/p>
&lt;p>&lt;strong>4. Requests per second at the gateway.&lt;/strong> 20 people, a mean session of 40.6 calls in 62.6 minutes, duty cycle included: of the order of 0.2 to 0.3 requests per second on average, with peaks of 2 to 3.&lt;/p>
&lt;p>&lt;strong>5. Gateway workers.&lt;/strong> The ceiling is not set by throughput but by token counting: four concurrent counts per worker, at 100 ms with long prompts. With peaks of 3 requests per second and six-figure prompts, &lt;strong>two replicas of one worker each&lt;/strong> cover the case with margin for the rolling update, at 1 vCPU and 4 GiB each. Postgres will see 20 connections.&lt;/p>
&lt;p>&lt;strong>6. What needs switching on.&lt;/strong> Session affinity, admission control at the gateway and at the engine, &lt;code>--long-prefill-token-threshold&lt;/code>, and Redis so that the limits are global.&lt;/p>
&lt;p>The same calculation with the chat profile would have given one GPU and one worker. The distance is not in the safety margin, it is in the inputs.&lt;/p>
&lt;h2 id="a-reference-configyaml">A reference &lt;code>config.yaml&lt;/code>&lt;/h2>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-yaml" data-lang="yaml">&lt;span class="line">&lt;span class="cl">&lt;span class="nt">model_list&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>- &lt;span class="nt">model_name&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">agentes-30b&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">litellm_params&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">model&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">hosted_vllm/qwen3-coder-30b&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">api_base&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">http://vllm-agentes.inferencia.svc:8000/v1&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">rpm&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">600&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">model_info&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">input_cost_per_token&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">0.00000018&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">output_cost_per_token&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">0.00000072&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">&lt;/span>&lt;span class="nt">router_settings&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">routing_strategy&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">simple-shuffle&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="c"># without this, the capacity calculation in this article is worthless&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">optional_pre_call_checks&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="p">[&lt;/span>&lt;span class="s2">&amp;#34;session_affinity&amp;#34;&lt;/span>&lt;span class="p">]&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">num_retries&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">2&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">allowed_fails&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">3&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">cooldown_time&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">30&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">&lt;/span>&lt;span class="nt">general_settings&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="c"># admission control: below this the queue grows without limit&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">max_in_flight_requests_per_worker&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">24&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">max_queued_requests_per_worker&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">48&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">admission_queue_timeout_seconds&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">1.0&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="c"># the spend queue discards at 64 MB; shorter interval, less backlog&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">proxy_batch_write_at&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">60&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">enable_drain_endpoint&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="kc">true&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">drain_endpoint_token&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">os.environ/DRAIN_TOKEN&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">database_connection_pool_limit&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">10&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">&lt;/span>&lt;span class="nt">litellm_settings&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="c"># 6000 s by default: a hung connection holds a slot for an hour and a half&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">request_timeout&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">600&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">callbacks&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="p">[&lt;/span>&lt;span class="s2">&amp;#34;langfuse_otel&amp;#34;&lt;/span>&lt;span class="p">,&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="s2">&amp;#34;prometheus&amp;#34;&lt;/span>&lt;span class="p">]&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">cache&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="kc">true&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">cache_params&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">type&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">redis&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">host&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">os.environ/REDIS_HOST&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">namespace&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">litellm&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div>&lt;p>Environment variables that go with it:&lt;/p>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-bash" data-lang="bash">&lt;span class="line">&lt;span class="cl">&lt;span class="nv">NUM_WORKERS&lt;/span>&lt;span class="o">=&lt;/span>&lt;span class="m">1&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="nv">TOKEN_COUNTER_MAX_CONCURRENT_COUNTS&lt;/span>&lt;span class="o">=&lt;/span>&lt;span class="m">8&lt;/span> &lt;span class="c1"># default 4; raise only if CPU is spare&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="nv">LITELLM_TPM_TOKEN_RESERVATION_ENABLED&lt;/span>&lt;span class="o">=&lt;/span>&lt;span class="nb">true&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="nv">PROXY_CONFIG_RELOAD_INTERVAL_SECONDS&lt;/span>&lt;span class="o">=&lt;/span>&lt;span class="m">30&lt;/span>
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div>&lt;p>And on the engine side:&lt;/p>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-bash" data-lang="bash">&lt;span class="line">&lt;span class="cl">vllm serve Qwen/Qwen3-Coder-30B &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --tensor-parallel-size &lt;span class="m">2&lt;/span> &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --max-model-len &lt;span class="m">131072&lt;/span> &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --kv-cache-dtype fp8 &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --long-prefill-token-threshold &lt;span class="m">512&lt;/span> &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --max-num-queued-reqs &lt;span class="m">64&lt;/span> &lt;span class="se">\
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="se">&lt;/span> --gpu-memory-utilization 0.90
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div>&lt;h2 id="checklist">Checklist&lt;/h2>
&lt;ol>
&lt;li>Measure three figures of your own over a week: calls per hour of human work and per profile, prompt length distribution, and the time series of prefix cache hit rate.&lt;/li>
&lt;li>Calculate the KV per sequence with the model&amp;rsquo;s real geometry, taken from its &lt;code>config.json&lt;/code>, not from a table.&lt;/li>
&lt;li>Set &lt;code>--max-num-seqs&lt;/code> from that budget, not from a chat heuristic.&lt;/li>
&lt;li>Switch on session affinity before accepting the calculated number of GPUs.&lt;/li>
&lt;li>Switch on admission control in both layers and check that the client respects &lt;code>retry-after&lt;/code>.&lt;/li>
&lt;li>Lower &lt;code>request_timeout&lt;/code> from 6,000 to 600.&lt;/li>
&lt;li>Raise &lt;code>proxy_batch_write_at&lt;/code> to 60 and alert on the growth of the spend queue from outside, because there is no metric.&lt;/li>
&lt;li>Leave the HPA on CPU at 60 %, never on memory, and assume the 300 seconds of the &lt;code>startupProbe&lt;/code> when planning the margin.&lt;/li>
&lt;li>Watch &lt;code>litellm_in_flight_requests&lt;/code> and &lt;code>litellm_overhead_latency_metric&lt;/code>; if the overhead rises with the size of the tool catalogue, the culprit is the token counter.&lt;/li>
&lt;li>Go over the dashboards for the vLLM metric renames before upgrading.&lt;/li>
&lt;li>Check that no routing policy moves a live session between model groups.&lt;/li>
&lt;li>Redo the calculation when a new user profile arrives: the range across profiles is 50 to 1.&lt;/li>
&lt;/ol>
&lt;h2 id="traps-and-things-that-are-not-what-they-seem">Traps and things that are not what they seem&lt;/h2>
&lt;p>&lt;strong>The ratio of 275 to 1 does not mean the system is prefill-bound.&lt;/strong> The new tokens per turn are between 1.5 and 7.3 times the output. The time is between 91 % and 98.6 % in decode.&lt;/p>
&lt;p>&lt;strong>The aggregate prefix cache hit rate hides the problem.&lt;/strong> An aggregate 90 % may be 98 % intra-turn and 55 % at boundaries. You have to look at the series, not the number, and segment by request type.&lt;/p>
&lt;p>&lt;strong>vLLM&amp;rsquo;s hit rate counts the reprefill after an eviction as a hit.&lt;/strong> The counter exists internally and is not exposed, so the published number is optimistic under a memory-pressure regime.&lt;/p>
&lt;p>&lt;strong>Agents that fail cost more than those that succeed&lt;/strong>, up to 1.8 times more context. Sizing on the task that goes well leaves the calculation short.&lt;/p>
&lt;p>&lt;strong>The database pool is per process, not per pod.&lt;/strong> Four workers are forty connections.&lt;/p>
&lt;p>&lt;strong>The HPA on memory does not work with this piece&lt;/strong>, and not because of a configuration mistake: Prisma&amp;rsquo;s query engine does not return the memory.&lt;/p>
&lt;p>&lt;strong>The 300-second &lt;code>startupProbe&lt;/code> turns any autoscaling into late reaction.&lt;/strong> For agentic peaks, it is better to over-provision than to trust the scaling.&lt;/p>
&lt;p>&lt;strong>Raising &lt;code>--max-num-seqs&lt;/code> to &amp;ldquo;make use of the GPU&amp;rdquo; degrades perceived latency&lt;/strong>: two long requests in the batch raise time per token by 79.7 %.&lt;/p>
&lt;p>&lt;strong>The token counter has a limiter of four per worker&lt;/strong> and it appears in no sizing guide. With large tool catalogues and long contexts it is the first ceiling you hit.&lt;/p>
&lt;p>&lt;strong>The figures in this article come from three different scaffolds and are not averageable.&lt;/strong> Fifteen, forty-three and sixty-two turns per session are three systems, not three measurements of the same one.&lt;/p>
&lt;h2 id="closing">Closing&lt;/h2>
&lt;p>The arithmetic of sizing has not changed. What has changed are the inputs, and now there are public measurements at scale instead of intuitions. Three figures sum up the change of regime: 68,000 tokens of median prompt, 87 % of calls started by the agent rather than by the person, and a time split that is decode for more than 90 % as long as the prefix cache hits.&lt;/p>
&lt;p>From that comes an order of work that is not the usual one. First, session affinity, because without it the rest of the calculation describes a different system. Second, the KV budget with the model&amp;rsquo;s real geometry, which is what sets how many sequences fit. Third, the gateway, where the ceiling is not throughput but a token counter with four threads per worker.&lt;/p>
&lt;p>And a warning about your own figures. The measured range across user profiles is 50 to 1. Any platform that does not segment its measurement by profile is averaging two different populations and producing a number that describes neither of them.&lt;/p>
&lt;h2 id="see-also">See also&lt;/h2>
&lt;ul>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">Humans and agents on the same gateway&lt;/a>: coexistence on a fleet that is already sized.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/prefix-routing-what-litellm-does-not-do/">Prefix routing: what LiteLLM does not do&lt;/a>: the affinity mechanism on which this article&amp;rsquo;s entire calculation depends.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/litellm-mcp-gateway-second-front-door/">LiteLLM&amp;rsquo;s MCP gateway&lt;/a>: the other face of the tool catalogue, the one paid in tokens.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/capacity-planning-on-premise-llm-inference/">Capacity planning for on-premise LLM inference&lt;/a>: the classic method whose inputs this article replaces.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/kv-cache-working-memory-llm-inference/">KV cache: fundamentals&lt;/a> and &lt;a href="https://blog.lo0.es/en/posts/prefix-cache-hit-rate-engineering/">prefix cache hit rate engineering&lt;/a>: the two pieces that dominate the budget.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/litellm-day-2-high-availability/">Day 2 of the proxy&lt;/a>: availability, draining and deployments.&lt;/li>
&lt;/ul>
&lt;h2 id="sources">Sources&lt;/h2>
&lt;ul>
&lt;li>&lt;a href="https://arxiv.org/html/2608.00101v1">Agentic Coding in the Wild: Characterizing GitHub Copilot at Production Scale&lt;/a>, arXiv 2608.00101, 30 de julio de 2026.&lt;/li>
&lt;li>&lt;a href="https://arxiv.org/html/2605.26297">Agentic AI Workload Characteristics&lt;/a>, arXiv 2605.26297, 25 de mayo de 2026.&lt;/li>
&lt;li>&lt;a href="https://arxiv.org/html/2608.15127">From LLM Inference to Agentic Workloads&lt;/a>, arXiv 2608.15127, 15 de agosto de 2026.&lt;/li>
&lt;li>&lt;a href="https://vllm.ai/blog/2026-09-08-vllm-agentx">vLLM x AgentX: serving agentic workloads&lt;/a>, 8 de septiembre de 2026.&lt;/li>
&lt;li>&lt;a href="https://docs.vllm.ai/en/stable/design/metrics/">vLLM metrics design&lt;/a> y &lt;a href="https://docs.vllm.ai/en/stable/configuration/optimization/">optimization guide&lt;/a>, consultados el 12 de septiembre de 2026.&lt;/li>
&lt;li>&lt;a href="https://docs.litellm.ai/docs/benchmarks">LiteLLM benchmarks&lt;/a> y &lt;a href="https://docs.litellm.ai/docs/proxy/prod">production setup&lt;/a>, consultados el 12 de septiembre de 2026.&lt;/li>
&lt;li>Código de LiteLLM 1.102.0, commit &lt;code>9071ca50&lt;/code> del 11 de septiembre de 2026.&lt;/li>
&lt;li>&lt;a href="https://docs.vllm.ai/projects/production-stack/en/latest/use_cases/autoscaling-keda.html">Autoescalado con KEDA en vLLM production-stack&lt;/a>, consultado el 12 de septiembre de 2026.&lt;/li>
&lt;/ul></description></item><item><title>Prefix routing: what LiteLLM does not do, who does, and how much it really improves</title><link>https://blog.lo0.es/en/posts/prefix-routing-what-litellm-does-not-do/</link><pubDate>Fri, 11 Sep 2026 00:30:00 +0200</pubDate><guid>https://blog.lo0.es/en/posts/prefix-routing-what-litellm-does-not-do/</guid><description>&lt;blockquote>
&lt;p>Fifth article in the operational track of the control layer. &lt;a href="https://blog.lo0.es/en/posts/litellm-langfuse-operational-pair/">The pair with Langfuse&lt;/a> covered observability, &lt;a href="https://blog.lo0.es/en/posts/litellm-day-2-high-availability/">the proxy&amp;rsquo;s day 2&lt;/a> covered availability, &lt;a href="https://blog.lo0.es/en/posts/litellm-virtual-keys-budgets-limits/">virtual keys&lt;/a> covered governance and &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">humans and agents&lt;/a> covered the coexistence of two classes of traffic. Here a claim of mine from June gets taken apart. Everything that follows is verified against LiteLLM 1.102.0 (commit of 10 September 2026), vLLM 0.29.0 and the main branches of production-stack, llm-d and Dynamo from the second week of September 2026.&lt;/p>
&lt;/blockquote>
&lt;h2 id="tldr">TL;DR&lt;/h2>
&lt;p>&lt;strong>LiteLLM does not do prefix-aware routing, neither in the open version nor in the paid one.&lt;/strong> It is not a licensing question. A search across the whole tree for &lt;code>kv_aware&lt;/code>, &lt;code>cache_aware&lt;/code>, &lt;code>radix&lt;/code>, &lt;code>prefix_cache&lt;/code> and &lt;code>block_hash&lt;/code> returns zero matches in the router. Nor is there any call from the router to &lt;code>/metrics&lt;/code> or to any vLLM endpoint. In June I wrote the opposite in &lt;a href="https://blog.lo0.es/en/posts/llm-inference-router-l7-switchboard/">the inference router article&lt;/a> and I was wrong.&lt;/p>
&lt;p>&lt;strong>What LiteLLM has is affinity, which is a different thing.&lt;/strong> Four pre-call checks pin a request to a replica by session identifier, by key hash, by previous response identifier or by exact hash of a marked prefix. None is active by default. Affinity distributes conversations; prefix routing distributes prefixes shared between different conversations, which is the case that multiplies throughput.&lt;/p>
&lt;p>&lt;strong>The only one that looks at the prompt is fragile in three ways.&lt;/strong> If the client does not send &lt;code>cache_control&lt;/code>, the key comes out null and the check does nothing. If the cut point goes in the last turn, which is what the automatic injection does by default, the key changes on every turn and it never hits. And the pin&amp;rsquo;s TTL is 300 seconds hardcoded in two lines, while the provider offers one-hour caches.&lt;/p>
&lt;p>&lt;strong>The engine does not answer questions, it publishes events.&lt;/strong> There is no vLLM endpoint you can ask whether it has a prefix. What there is, is a ZMQ socket that emits stored and removed blocks in msgpack, switched off by default, with silent discarding when the consumer does not keep up. A router that wants to be exact has to replicate the engine&amp;rsquo;s hash in full: chained SHA256, deterministic seed, block granularity and the extra keys in their order.&lt;/p>
&lt;p>&lt;strong>And by default it does not publish the hits, only the additions.&lt;/strong> The index of a router that only listens drifts away from the engine&amp;rsquo;s real LRU without noticing. To see the hits you have to ask for it request by request with &lt;code>kv_cache_report_mode: full&lt;/code>.&lt;/p>
&lt;p>&lt;strong>The three routers that do do it are very different from each other.&lt;/strong> The vLLM production-stack one indexes chunks of 128 raw characters in a trie that is never purged, models no eviction and dies on every restart. The llm-d one offers an approximate mode and an exact event-driven one, all its plugins are in alpha or beta, and its default tokeniser does not produce real tokens. NVIDIA Dynamo&amp;rsquo;s keeps an event-driven radix tree with a weighted cost function, and ships with the parameter that avoids starving a freshly scaled replica switched off.&lt;/p>
&lt;p>&lt;strong>The big improvements only appear in the best possible case.&lt;/strong> The two- and three-digit numbers are published by the projects themselves, with synthetic shared prefixes and a round-robin balancer as the reference. The most complete independent measurement, from Meta, obtains 2.3 times more throughput and also identifies load regimes where affinity leaves capacity at between half and two thirds of the reference. Another, on a multi-region deployment with 89 % reuse, measures single-digit improvements.&lt;/p>
&lt;p>&lt;strong>The correct architecture has two layers, not one.&lt;/strong> LiteLLM on top for identity, budget and audit, pointing at a single destination per model group. The KV-aware router underneath, inside the engine&amp;rsquo;s domain. Mixing it into a single piece is not an option that exists today.&lt;/p>
&lt;h2 id="you-are-here-between-the-gateway-and-the-engine">You are here: between the gateway and the engine&lt;/h2>
&lt;p>This article occupies the gap between two layers that already have an article of their own. Above, &lt;a href="https://blog.lo0.es/en/posts/llm-inference-router-l7-switchboard/">the L7 switchboard&lt;/a> and the gateway that has been operated since the first article in this track. Below, &lt;a href="https://blog.lo0.es/en/posts/kv-cache-working-memory-llm-inference/">the fundamentals of the KV cache&lt;/a> and &lt;a href="https://blog.lo0.es/en/posts/prefix-cache-hit-rate-engineering/">hit rate engineering&lt;/a>.&lt;/p>
&lt;p>The gap is the piece that decides which replica each request goes to, knowing what each replica has in memory. It is the only function in the stack that cannot be resolved in the gateway or in the engine separately.&lt;/p>
&lt;h2 id="the-analogy-the-library-with-four-counters">The analogy: the library with four counters&lt;/h2>
&lt;p>A library with four counters. Each librarian has in front of them a pile of the books they have consulted lately. When a reader comes in asking for the third volume of an encyclopaedia, if that volume is in the pile at counter two, serving them there takes seconds. At any other counter someone has to go down to the store room.&lt;/p>
&lt;p>A normal balancer sends the reader to the counter with the shortest queue. It is the right decision if all the counters are interchangeable, and it is the wrong decision here, because they are not: what distinguishes them is not the queue, it is the pile.&lt;/p>
&lt;p>Session affinity resolves one specific case of this. The returning reader is always sent to the same counter, because they will probably ask for the fourth volume of the same encyclopaedia. It works, and it does not resolve the general case: when a hundred different readers ask for the same third volume, session affinity spreads them across the four counters and four librarians go down to the store room for the same book.&lt;/p>
&lt;p>Prefix routing is looking at what the reader asks for before assigning them a counter. It has two costs that the analogy makes visible straight away. The first is that somebody has to keep track of what is in each pile, and that bookkeeping takes work. The second is that if everybody asks for the third volume, counter two becomes the library&amp;rsquo;s only desk while the other three look on.&lt;/p>
&lt;h2 id="the-correction-what-i-wrote-in-june">The correction: what I wrote in June&lt;/h2>
&lt;p>In the inference router article, on 2 June 2026, I closed the prefix routing section with this sentence: &amp;ldquo;vLLM Production Stack router implements it natively. NVIDIA Dynamo too. LiteLLM in its enterprise version has a beta.&amp;rdquo;&lt;/p>
&lt;p>The first two hold up. The third is false and was no less false in June. While preparing &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">the humans and agents article&lt;/a> the first hint appeared, and full verification against 1.102.0 confirms it.&lt;/p>
&lt;p>Case-insensitive search over &lt;code>litellm/&lt;/code>, &lt;code>enterprise/&lt;/code> and &lt;code>gateway/&lt;/code>, for the terms &lt;code>kv_aware&lt;/code>, &lt;code>kv-aware&lt;/code>, &lt;code>cache_aware&lt;/code>, &lt;code>cache-aware&lt;/code>, &lt;code>radix&lt;/code>, &lt;code>prefix_cache&lt;/code>, &lt;code>prefix-cache&lt;/code>, &lt;code>kv_cache&lt;/code>, &lt;code>block_hash&lt;/code>, &lt;code>prefix_hash&lt;/code>, &lt;code>prefix_score&lt;/code> and &lt;code>longest_prefix&lt;/code>: zero matches. Search for &lt;code>vllm&lt;/code> inside &lt;code>litellm/router.py&lt;/code>, &lt;code>litellm/router_strategy/&lt;/code> and &lt;code>litellm/router_utils/&lt;/code>: zero. Search for &lt;code>num_requests_waiting&lt;/code>, &lt;code>gpu_cache_usage&lt;/code> or any scraping of the backends&amp;rsquo; &lt;code>/metrics&lt;/code> from the router: zero. LiteLLM&amp;rsquo;s router never asks the engine anything.&lt;/p>
&lt;p>Search for &lt;code>premium_user&lt;/code> in the files where those checks would live: a single result, and it is about something else. There is no paid version with this feature. The only routing piece that is behind a licence is per-tag budgets, in &lt;code>litellm/router_strategy/budget_limiter.py&lt;/code>.&lt;/p>
&lt;p>Where the error came from. LiteLLM&amp;rsquo;s documentation has an entry on dynamic TPM and RPM allocation marked as beta and enterprise, and a pre-call check called &lt;code>prompt_caching&lt;/code>. Skim-read and added together, they give the impression of prefix routing in beta. Read in the code, &lt;code>prompt_caching&lt;/code> is something else, and it deserves a section of its own because it is still recommended for this problem.&lt;/p>
&lt;h2 id="what-litellm-does-have-four-affinities">What LiteLLM does have: four affinities&lt;/h2>
&lt;p>The &lt;code>optional_pre_call_checks&lt;/code> field accepts eight values. None is enabled by default: &lt;code>apply_default_settings&lt;/code> passes an empty list. One of the eight, &lt;code>forward_client_headers_by_model_group&lt;/code>, is declared in the type and in the interface schema and is consumed by no branch of the code. It is a dead value.&lt;/p>
&lt;p>The four that pin a request to a replica are these.&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Check&lt;/th>
&lt;th>What it pins&lt;/th>
&lt;th>Where it stores it&lt;/th>
&lt;th>TTL&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>&lt;code>session_affinity&lt;/code>&lt;/td>
&lt;td>Session identifier&lt;/td>
&lt;td>Redis with a Lua script, mirrored in memory&lt;/td>
&lt;td>&lt;code>deployment_affinity_ttl_seconds&lt;/code>, 3600 by default, refreshed&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>deployment_affinity&lt;/code>&lt;/td>
&lt;td>API key hash&lt;/td>
&lt;td>Same&lt;/td>
&lt;td>Same&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>responses_api_deployment_check&lt;/code>&lt;/td>
&lt;td>&lt;code>previous_response_id&lt;/code>&lt;/td>
&lt;td>Same&lt;/td>
&lt;td>Same&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>&lt;code>prompt_caching&lt;/code>&lt;/td>
&lt;td>Exact hash of a marked prefix&lt;/td>
&lt;td>&lt;code>DualCache&lt;/code>&lt;/td>
&lt;td>&lt;strong>300 s, hardcoded&lt;/strong>&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>The other four are &lt;code>router_budget_limiting&lt;/code>, &lt;code>encrypted_content_affinity&lt;/code>, &lt;code>enforce_model_rate_limits&lt;/code> and the dead value.&lt;/p>
&lt;h3 id="prompt_caching-why-it-is-no-use-for-this">&lt;code>prompt_caching&lt;/code>: why it is no use for this&lt;/h3>
&lt;p>The key is a SHA256 over the serialisation of the cacheable prefix, and &amp;ldquo;cacheable prefix&amp;rdquo; means everything up to and including the last block marked with &lt;code>cache_control: {&amp;quot;type&amp;quot;: &amp;quot;ephemeral&amp;quot;}&lt;/code>. Three consequences, checked by running the functions in isolation over the repository&amp;rsquo;s code.&lt;/p>
&lt;p>If the request carries no &lt;code>cache_control&lt;/code>, the extraction returns an empty list, the key comes out null and the check pins nothing. Automatic injection of cut points is only enabled with &lt;code>litellm.enable_anthropic_prompt_caching&lt;/code>, which defaults to false, and only for Anthropic and Bedrock providers.&lt;/p>
&lt;p>If the cut point is in the system prompt, the key does not change when turns are added and the pin works. This is the good case and it requires the client to mark it deliberately.&lt;/p>
&lt;p>If the cut point is in the last message, the key changes on every turn and the pin never hits. And this is exactly the default case of the automatic injection, which places one point on the &lt;code>system&lt;/code> and another at index &lt;code>-1&lt;/code>. Since the second is the last, the cacheable prefix becomes the whole conversation.&lt;/p>
&lt;p>On top of that there is the TTL. Two lines with &lt;code>ttl=300&lt;/code>, one of them with the comment &lt;code># store for 5 minutes&lt;/code>. There is no parameter to change it. Issue 28427 has had it open for months with no response from the maintainers, and it points to the mismatch with the one-hour ephemeral caches that LiteLLM itself knows how to request via &lt;code>cache_control.ttl: &amp;quot;1h&amp;quot;&lt;/code>.&lt;/p>
&lt;p>There is a nuance the issue does not capture and that makes diagnosis worse: in the default case the pin does not even last five minutes, because the key changes first.&lt;/p>
&lt;h3 id="session_affinity-the-one-to-use">&lt;code>session_affinity&lt;/code>: the one to use&lt;/h3>
&lt;p>For conversations, this is the right piece and it is reasonably built. The session identifier is looked for in this exact order of headers:&lt;/p>
&lt;ol>
&lt;li>&lt;code>x-litellm-trace-id&lt;/code>&lt;/li>
&lt;li>&lt;code>x-litellm-session-id&lt;/code>&lt;/li>
&lt;li>Any &lt;code>x-&amp;lt;vendor&amp;gt;-session-id&lt;/code>, with the regular expression &lt;code>^x-.+-session-id$&lt;/code> and a value of at least eight alphanumeric characters&lt;/li>
&lt;li>Only if the &lt;code>User-Agent&lt;/code> is Codex&amp;rsquo;s: &lt;code>session-id&lt;/code>, &lt;code>session_id&lt;/code>, &lt;code>thread-id&lt;/code>, &lt;code>conversation_id&lt;/code>&lt;/li>
&lt;li>Plain &lt;code>x-session-id&lt;/code>, for opencode&lt;/li>
&lt;/ol>
&lt;p>And if nothing matches, two fallbacks: a &lt;code>metadata.user_id&lt;/code> in Anthropic format, and the W3C &lt;code>baggage&lt;/code> with &lt;code>session.id=&lt;/code>. The third point is the one that captures Claude Code with nothing configured.&lt;/p>
&lt;p>Storage is a Lua script in Redis that does &lt;code>GET&lt;/code>, &lt;code>SET NX EX&lt;/code> and &lt;code>EXPIRE&lt;/code>, so the first writer wins and the TTL is refreshed on every request that confirms the pin. It is an inactivity TTL, not a total session duration. Without Redis it degrades to a pod-local reservation, which is atomic but not shared.&lt;/p>
&lt;p>A detail of the pipeline order that already came up in the previous article and still holds: the affinity checks run inside &lt;code>async_get_healthy_deployments&lt;/code> before tag filtering. If the pin returns a single deployment and that deployment does not satisfy the request&amp;rsquo;s tag, the later filter removes it and the request fails. Affinity gets no vote on the tags.&lt;/p>
&lt;h3 id="the-routers-that-do-read-the-prompt-and-why-they-are-no-good">The routers that do read the prompt, and why they are no good&lt;/h3>
&lt;p>LiteLLM has four pieces that read message content: &lt;code>AutoRouter&lt;/code> with semantic matching, &lt;code>RequestComplexityRouter&lt;/code>, &lt;code>AdaptiveRouter&lt;/code> and &lt;code>QualityRouter&lt;/code>. They all live in &lt;code>async_pre_routing_hook&lt;/code>, which runs before looking for healthy deployments.&lt;/p>
&lt;p>The reason they do not solve this problem is in what they choose. All four choose a &lt;strong>model group&lt;/strong>, not a replica. They decide whether an easy question goes to the thirty-billion-parameter model or to the small one. None has access to the replica list or knows what is in each one&amp;rsquo;s memory.&lt;/p>
&lt;h3 id="what-did-land-admission-control">What did land: admission control&lt;/h3>
&lt;p>A minor correction to the previous article, which placed this in the 1.101 branch as an upcoming feature. In 1.102.0 it is already there, in &lt;code>litellm/proxy/middleware/admission_control_middleware.py&lt;/code>, with the three settings in &lt;code>general_settings&lt;/code>: &lt;code>max_in_flight_requests_per_worker&lt;/code>, &lt;code>max_queued_requests_per_worker&lt;/code> and &lt;code>admission_queue_timeout_seconds&lt;/code>, the last with a default value of 1.0 seconds.&lt;/p>
&lt;p>It stays inactive as long as the first one is not declared. It exposes an authenticated &lt;code>/health/backlog&lt;/code> and the three metrics &lt;code>litellm_admission_admitted_requests&lt;/code>, &lt;code>litellm_admission_queued_requests&lt;/code> and &lt;code>litellm_admission_rejected_requests_total&lt;/code>, the last with a reason label. It is a per-process semaphore, not coordinated across pods.&lt;/p>
&lt;h2 id="what-the-engine-exposes-upwards">What the engine exposes upwards&lt;/h2>
&lt;p>Before looking at the routers that do do this, you have to understand what raw material they work with. The natural question would be whether vLLM has an endpoint you can ask about a prefix. It does not.&lt;/p>
&lt;p>The only cache router in the entry points is &lt;code>vllm/entrypoints/serve/dev/cache/api_router.py&lt;/code>, and it only exposes destructive writes: &lt;code>POST /reset_prefix_cache&lt;/code>, &lt;code>/reset_mm_cache&lt;/code> and &lt;code>/reset_encoder_cache&lt;/code>. All three are behind &lt;code>VLLM_SERVER_DEV_MODE=1&lt;/code> and do not exist in a normal deployment. There is no read.&lt;/p>
&lt;p>What there is, is an event stream.&lt;/p>
&lt;h3 id="the-zmq-stream">The ZMQ stream&lt;/h3>
&lt;p>It is enabled with &lt;code>--kv-events-config&lt;/code>, and it is off by default. The configuration accepts a publisher (&lt;code>null&lt;/code> or &lt;code>zmq&lt;/code>), an endpoint (by default &lt;code>tcp://*:5557&lt;/code>, which binds), an optional replay endpoint, the number of batches retained for that replay (10,000), and a high water mark limit of 100,000.&lt;/p>
&lt;p>That limit is the one that matters operationally: above it, ZMQ discards events if the consumer does not keep up. Silently.&lt;/p>
&lt;p>The transport is a PUB socket with msgpack serialisation and three-part frames: topic, eight-byte sequence number and payload. The sequence number lets a subscriber ask for replay from where it left off through the optional ROUTER socket. With data parallelism the port shifts by rank, so you have to subscribe to &lt;code>5557+rank&lt;/code>.&lt;/p>
&lt;p>Three event types. &lt;code>BlockStored&lt;/code> carries the hashes, the parent hash, the token identifiers, the block size, the LoRA adapter name, the extra keys, the medium (GPU, CPU or storage) and a session identifier. &lt;code>BlockRemoved&lt;/code> carries only hashes. &lt;code>AllBlocksCleared&lt;/code> carries no payload and is emitted when the prefix cache is reset.&lt;/p>
&lt;p>They are published once per scheduler step, only if there are events. With the feature switched off the cost is zero. With it switched on, the full token identifiers of each block travel over the wire, so bandwidth scales with tokens per second and not with requests per second.&lt;/p>
&lt;p>An example in vLLM&amp;rsquo;s own repository declares itself experimental on its eighth line.&lt;/p>
&lt;h3 id="the-hash-that-has-to-be-replicated">The hash that has to be replicated&lt;/h3>
&lt;p>An exact router does not receive the engine&amp;rsquo;s state, it reconstructs it. For that it has to compute the same hashes, and the engine computes them like this:&lt;/p>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-python" data-lang="python">&lt;span class="line">&lt;span class="cl">&lt;span class="c1"># vllm/v1/core/kv_cache_utils.py&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="k">def&lt;/span> &lt;span class="nf">hash_block_tokens&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">hash_function&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">parent_block_hash&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">curr_block_token_ids&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">extra_keys&lt;/span>&lt;span class="p">):&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="k">if&lt;/span> &lt;span class="ow">not&lt;/span> &lt;span class="n">parent_block_hash&lt;/span>&lt;span class="p">:&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="n">parent_block_hash&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="n">NONE_HASH&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="k">return&lt;/span> &lt;span class="n">hash_function&lt;/span>&lt;span class="p">((&lt;/span>&lt;span class="n">parent_block_hash&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="nb">tuple&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">curr_block_token_ids&lt;/span>&lt;span class="p">),&lt;/span> &lt;span class="n">extra_keys&lt;/span>&lt;span class="p">))&lt;/span>
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div>&lt;p>It is chained: each hash identifies the complete prefix up to that boundary, not the isolated block. The default algorithm is SHA256, configurable with &lt;code>--prefix-caching-hash-algo&lt;/code> among four values.&lt;/p>
&lt;p>Five things a router has to get right for its hashes to match the engine&amp;rsquo;s:&lt;/p>
&lt;p>The seed. Since 0.29, &lt;code>NONE_HASH&lt;/code> is deterministic from a fixed seed, so two different processes produce the same hashes with nothing configured. It is a silent change of semantics from earlier versions, which required setting &lt;code>PYTHONHASHSEED&lt;/code>. With the &lt;code>xxhash&lt;/code> algorithms it is still needed.&lt;/p>
&lt;p>The block size. By default 16 tokens, but the attention backend can override it if the user did not pass &lt;code>--block-size&lt;/code>: 256 with sliding-window sparse attention, 64 with ROCm&amp;rsquo;s AITER, 64 or more with FlashAttention on XPU. A router must not assume 16, it has to read it from the event.&lt;/p>
&lt;p>The hashing granularity, which is not necessarily the physical block size. There is &lt;code>--prefix-match-unit&lt;/code>, which with several cache groups resolves to the greatest common divisor of the cacheable groups&amp;rsquo; sizes.&lt;/p>
&lt;p>The extra keys, in their order: LoRA adapter name (by name, not by identifier), multimodal identifiers with their relative offset inside the block, &lt;code>cache_salt&lt;/code> only in block zero, and the hash of the prompt embeddings. Sampling parameters do not go in, which is correct: the prefix KV does not depend on the temperature.&lt;/p>
&lt;p>And truncation. By default the hashes travel over the wire as 64-bit integers truncated from a SHA256, not as the full bytes. It can be disabled with &lt;code>VLLM_KV_EVENTS_USE_INT_BLOCK_HASHES=0&lt;/code>. With the default value, a router has a theoretical collision risk that the engine does not have.&lt;/p>
&lt;h3 id="the-hits-are-invisible-by-default">The hits are invisible by default&lt;/h3>
&lt;p>This is the detail that takes the most effort to discover and has the most consequences. The events are incremental: only what gets newly cached is announced. A reused block generates no event.&lt;/p>
&lt;p>A router that only listens sees the additions and the removals, but does not see the hits. Its notion of what is recent and what is cold drifts away from the engine&amp;rsquo;s real LRU with nothing to warn it.&lt;/p>
&lt;p>A full mode exists, and it is per request. &lt;code>sampling_params.extra_args[&amp;quot;kv_cache_report_mode&amp;quot;] = &amp;quot;full&amp;quot;&lt;/code> makes &lt;code>BlockStored&lt;/code> events be emitted for blocks that were hits too. The function&amp;rsquo;s docstring says so plainly: it generates events so that external consumers, &amp;ldquo;for example a gateway&amp;rdquo;, know which blocks were reused. That is to say: for this to work, the router has to inject a parameter into every request it forwards.&lt;/p>
&lt;h3 id="the-metrics-and-what-broke">The metrics, and what broke&lt;/h3>
&lt;p>For aggregate measurement two counters remain: &lt;code>vllm:prefix_cache_queries_total&lt;/code> and &lt;code>vllm:prefix_cache_hits_total&lt;/code>, both in tokens and not in requests, with model and engine labels. There are two equivalents for the external connector, which allow a hit in HBM to be distinguished from one brought in from CPU or NVMe.&lt;/p>
&lt;p>And there are two removals that break existing configurations. &lt;code>vllm:gpu_prefix_cache_hit_rate&lt;/code> no longer exists: zero appearances in the repository. It was deprecated in 0.8, hidden in 0.9 and removed in 0.10. And &lt;code>vllm:gpu_cache_usage_perc&lt;/code> was renamed to &lt;code>vllm:kv_cache_usage_perc&lt;/code>, which breaks Grafana panels and autoscalers that depended on the old name.&lt;/p>
&lt;p>The hit rate has to be derived in PromQL with &lt;code>rate()&lt;/code> over the two counters. The one that appears in the text log is something else: it uses a window of the last thousand requests.&lt;/p>
&lt;p>And it has a bias you need to know about before taking decisions with it. When a request is evicted, its blocks return to the free queue keeping the hash, so the later reprefill finds them again and &lt;strong>counts as a hit&lt;/strong>. A high hit rate can mean useful reuse between users or it can mean the engine is evicting and recomputing in a loop. The internal statistics separate the two things with a &lt;code>preempted&lt;/code> field, which is not exposed as a Prometheus metric.&lt;/p>
&lt;h3 id="the-last-token">The last token&lt;/h3>
&lt;p>A small detail with an effect on long conversations: the maximum hit length is the request&amp;rsquo;s token count minus one. There is always something to recompute in order to get logits. Since the reservation requires alignment to the block size, in practice that can force recomputing the whole final block. With blocks of 16 it is noise. With a backend that prefers 256, it is up to 256 tokens recomputed per turn.&lt;/p>
&lt;h2 id="the-ones-that-do-do-it">The ones that do do it&lt;/h2>
&lt;h3 id="vllm-production-stack">vLLM production-stack&lt;/h3>
&lt;p>Eight routing logics in a single &lt;code>--routing-logic&lt;/code> selector: &lt;code>roundrobin&lt;/code>, &lt;code>session&lt;/code>, &lt;code>kvaware&lt;/code>, &lt;code>loadaware&lt;/code>, &lt;code>prefixaware&lt;/code>, &lt;code>disaggregated_prefill&lt;/code>, &lt;code>disaggregated_prefill_orchestrated&lt;/code> and &lt;code>priority&lt;/code>. Two of them, &lt;code>loadaware&lt;/code> and &lt;code>priority&lt;/code>, are not in the Helm chart&amp;rsquo;s enum and are only enabled through &lt;code>extraArgs&lt;/code>.&lt;/p>
&lt;p>The naming trap is that &lt;code>prefixaware&lt;/code> and &lt;code>kvaware&lt;/code> are radically different things.&lt;/p>
&lt;p>&lt;code>prefixaware&lt;/code> is a hash trie in the router&amp;rsquo;s process. It chunks the prompt string every 128 &lt;strong>characters&lt;/strong>, not tokens, and hashes each chunk with 64-bit xxhash. Its own docstring says so: the chunk size is &amp;ldquo;in number of characters&amp;rdquo;. That 128 is hardcoded, there is no flag or Helm value to change it.&lt;/p>
&lt;p>Four consequences come out of that. &lt;code>--prefix-min-match-length&lt;/code> is measured in characters and is quantised to multiples of 128. A shared prefix that differs by one character inside the first chunk breaks the whole match, because there is no partial match inside a chunk. For chat, it concatenates the content of all the messages with newlines and without applying the chat template, so the indexed string is not what the engine tokenises. And the tie-break between tied replicas is &lt;code>random.choice&lt;/code>, without looking at load.&lt;/p>
&lt;p>The trie has no notion of saturation. A popular prefix concentrates all the traffic on the same replica indefinitely. The docstring assumes the simplified model and declares it: &amp;ldquo;we assume there is no prefix cache eviction&amp;rdquo;.&lt;/p>
&lt;p>It has no pruning either. &lt;code>HashTrie&lt;/code> only has insertion and longest prefix lookup; there is no deletion method. When a replica disappears, its URLs stay forever in every node&amp;rsquo;s sets, and filtering happens at query time. It works, and the trie grows monotonically: each distinct prompt adds its length divided by 128 permanent nodes, with no bound, no TTL and no LRU. The router&amp;rsquo;s memory limit in the chart is 1,000 MiB. By contrast, the round-robin router in the same file does bound its caches to 1,024 entries.&lt;/p>
&lt;p>And it dies on every restart: it is in-process memory state, with no snapshot and no initial load.&lt;/p>
&lt;p>&lt;code>kvaware&lt;/code> and &lt;code>loadaware&lt;/code> are better and have a different price. They do not index themselves: they ask the LMCache controller, which knows about real tokens. That requires &lt;code>lmcache==0.3.11&lt;/code> and &lt;code>vllm==0.13.0&lt;/code> pinned exactly, and the official router image drags in the whole of vLLM. The limitation to read before planning anything: they only look at &lt;code>request_json.get(&amp;quot;prompt&amp;quot;, &amp;quot;&amp;quot;)&lt;/code>, with an open TODO for chat completions. With &lt;code>/v1/chat/completions&lt;/code>, both tokenise an empty string.&lt;/p>
&lt;p>&lt;code>loadaware&lt;/code> is the only one of the three that breaks affinity on saturation, with the formula &lt;code>score = relative_match - beta * relative_load&lt;/code> and &lt;code>beta = 1.0&lt;/code> by default. The authors&amp;rsquo; own reading: a replica at twice the average load loses the equivalent of a full cache hit. The guide suggests 0.25 to favour cache and 2.0 to favour balancing.&lt;/p>
&lt;p>On published results, the documentation&amp;rsquo;s benchmarking file literally says that the measurement platform is coming soon. The project blog&amp;rsquo;s two posts claim between three and ten times lower response latency, and only one declares a partial configuration: Llama 3.1 70B on four nodes with tensor parallelism 2 over 80 GB A100s, inputs of 9K tokens and outputs of 10, against AIBrix 0.2.0 and a flat deployment. Charts with no labelled points, no absolute figures and no declaration of which routing logic was used in each.&lt;/p>
&lt;h3 id="llm-d">llm-d&lt;/h3>
&lt;p>There has been a reorganisation here that invalidates a good part of the third-party documentation. The Endpoint Picker code left the Gateway API Inference Extension repository and was merged into llm-d&amp;rsquo;s, which has been renamed to llm-d Router. The Kubernetes project keeps the &lt;code>InferencePool&lt;/code> API and a lightweight reference EPP that does nothing about prefixes. If you look for KV-aware routing in the extension&amp;rsquo;s repository, today it is not there.&lt;/p>
&lt;p>The &lt;code>InferencePool&lt;/code> is at &lt;code>v1&lt;/code> and is GA. The other two APIs moved to the &lt;code>llm-d.ai&lt;/code> group at &lt;code>v1alpha2&lt;/code>, and when they coexist with the old ones the EPP prefers the new ones and ignores the old.&lt;/p>
&lt;p>Scoring is a weighted sum. The default weights, when no configuration is passed: queue 2, KV utilisation 2, prefix 3. Any scorer referenced without a weight counts as 1.0. There is no configuration through environment variables: the old &lt;code>ENABLE_*_SCORER&lt;/code> no longer exist, everything goes in an &lt;code>EndpointPickerConfig&lt;/code> in YAML.&lt;/p>
&lt;p>The prefix scorer consumes an attribute published by a producer, and there are two producers.&lt;/p>
&lt;p>The &lt;strong>approximate&lt;/strong> one computes the hashes in the EPP itself without talking to the engine, and keeps a local LRU per pod and block pair that is populated after the decision. It is an approximation by construction. It has a hard floor: a configured block size below 64 tokens is raised to 64 at request time, because the index stores one entry per pod and block and going down to 16 would multiply memory by four.&lt;/p>
&lt;p>The &lt;strong>exact&lt;/strong> one builds the real index from the engine&amp;rsquo;s ZMQ events, with one subscriber per pod that is installed and torn down with the endpoint&amp;rsquo;s registration and deregistration. It has adapters for vLLM and SGLang, deduplicates evictions by reference counting, and the replay buffer that allows the index to be rebuilt after an EPP restart requires vLLM 0.26.0 or above.&lt;/p>
&lt;p>The trap is in the tokeniser. The EPP tokenises through a plugin, and the default backend is &lt;code>estimate&lt;/code>: byte packing with no tokeniser, roughly 4 bytes per token, with identifiers that do not correspond to real engine tokens. The exact scorer needs real tokens, and for that you have to explicitly configure the &lt;code>vllm&lt;/code> backend, which does HTTP against the engine&amp;rsquo;s &lt;code>/v1/completions/render&lt;/code> endpoints. If it is omitted, the auto-created &lt;code>estimate&lt;/code> satisfies the dependency and the system &lt;strong>degrades silently&lt;/strong>.&lt;/p>
&lt;p>On maturity, the file itself declares it: all in-tree plugins are in alpha or beta, and they will be promoted to stable when the project approaches 1.0. An alpha plugin configured without the corresponding flag makes the EPP fail to start.&lt;/p>
&lt;p>And on replicas, the warning is explicit: active-active mode should be avoided with approximate prefix routing, because the EPP replicas do not share state and each one only sees the traffic it has served itself, which significantly degrades the hit rate. The exact index is safe in high availability, and even so the reference guides fix a single replica because the accounting of in-flight requests is local to the process.&lt;/p>
&lt;p>The cost is the best documented in the whole field, and it deserves a table. Simulator with Qwen3 8B, 100 pods, 100K input tokens:&lt;/p>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Requests/s&lt;/th>
&lt;th>Cap on tokens to match&lt;/th>
&lt;th>Peak CPU&lt;/th>
&lt;th>Peak memory&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>5.0&lt;/td>
&lt;td>4,096&lt;/td>
&lt;td>1.19 cores&lt;/td>
&lt;td>0.26 GiB&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>5.0&lt;/td>
&lt;td>100,000&lt;/td>
&lt;td>3.82 cores&lt;/td>
&lt;td>0.65 GiB&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>98.7&lt;/td>
&lt;td>4,096&lt;/td>
&lt;td>35.17 cores&lt;/td>
&lt;td>2.46 GiB&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>98.8&lt;/td>
&lt;td>100,000&lt;/td>
&lt;td>46.50 cores&lt;/td>
&lt;td>3.41 GiB&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;p>With outputs of 10K tokens at 50 requests per second, 32.53 cores and 12.54 GiB. The maintainers&amp;rsquo; sizing rule is half a core to one core per request per second on large agentic loads. And idle consumption scales with the number of pods because of continuous scraping: with 100 pods, about 7.5 cores with no traffic.&lt;/p>
&lt;h3 id="nvidia-dynamo">NVIDIA Dynamo&lt;/h3>
&lt;p>A precise event-driven index, with a global radix tree in each frontend&amp;rsquo;s process. Since all the replicas consume the same event plane, there is no need to synchronise routers with each other for the prefix state.&lt;/p>
&lt;p>The cost function is explicit and weighted. It discounts from the prefill the blocks that overlap in GPU, host and disk with different weights (1.0 for the overlap credit, 0.75 for host, 0.25 for disk), and adds the potential decode blocks and the active requests.&lt;/p>
&lt;p>There is a parameter to look at before deploying: &lt;code>--router-kv-overlap-score-credit-decay&lt;/code> is at &lt;strong>0&lt;/strong> by default, that is, disabled. Its description says what it is for: preventing loaded, cache-rich replicas from winning again and again while the freshly autoscaled ones receive too little traffic. With the default value, a new pod has no cache, therefore never wins the scoring, therefore never generates cache.&lt;/p>
&lt;p>The approximate mode exists (&lt;code>--no-router-kv-events&lt;/code>, with a TTL of 120 seconds) and the documentation says it is not the recommended route in production.&lt;/p>
&lt;p>Dynamo is the most honest project in its measurement methodology: its comparison guide recommends contrasting &lt;code>--router-mode random&lt;/code> against &lt;code>kv&lt;/code> over the public Mooncake trace from FAST'25, with a declared cache ratio of 59 %, and it generates the table locally instead of publishing a number.&lt;/p>
&lt;h3 id="the-rest-of-the-field">The rest of the field&lt;/h3>
&lt;p>&lt;strong>SGLang&lt;/strong> has renamed its router to &lt;code>sgl-model-gateway&lt;/code>, version 0.3.2 within SGLang 0.5.19. Its &lt;code>cache_aware&lt;/code> policy is an approximate radix tree over raw characters, with switching to shortest queue when the system is unbalanced according to two combined thresholds. One detail that can cost an afternoon: the Rust defaults and the Python CLI defaults &lt;strong>do not match&lt;/strong>, and on the maximum tree size they differ by four orders of magnitude (10,000 nodes against 2^26).&lt;/p>
&lt;p>&lt;strong>AIBrix&lt;/strong> 0.7.0 offers a standard mode with a local hash table and a KV event synchronisation mode behind a flag and a build tag, with vLLM 0.7.0 or above.&lt;/p>
&lt;p>&lt;strong>Ray Serve LLM&lt;/strong> has &lt;code>PrefixCacheAffinityRouter&lt;/code> with an explicit alpha API warning, a character-based prefix tree in a decoupled actor, and its imbalance threshold at infinity by default, that is, out of the box it never breaks affinity on load.&lt;/p>
&lt;p>&lt;strong>Envoy AI Gateway&lt;/strong> 1.1.0 implements none of this and delegates to &lt;code>InferencePool&lt;/code> and the EPP. &lt;strong>KServe&lt;/strong> the same, with its &lt;code>LLMInferenceService&lt;/code> at &lt;code>v1alpha1&lt;/code>. &lt;strong>Mooncake Conductor&lt;/strong> is still an unimplemented proposal.&lt;/p>
&lt;h3 id="comparison-table">Comparison table&lt;/h3>
&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Project&lt;/th>
&lt;th>Version and date&lt;/th>
&lt;th>Index&lt;/th>
&lt;th>Where it lives&lt;/th>
&lt;th>Kubernetes&lt;/th>
&lt;th>Declared maturity&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>production-stack &lt;code>prefixaware&lt;/code>&lt;/td>
&lt;td>main branch, 09-Sep-2026&lt;/td>
&lt;td>Approximate, character trie, no eviction&lt;/td>
&lt;td>Router process&lt;/td>
&lt;td>Optional&lt;/td>
&lt;td>WIP in the README&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>production-stack &lt;code>kvaware&lt;/code>/&lt;code>loadaware&lt;/code>&lt;/td>
&lt;td>same&lt;/td>
&lt;td>Exact via LMCache controller&lt;/td>
&lt;td>LMCache controller&lt;/td>
&lt;td>Optional&lt;/td>
&lt;td>No chat completions&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>llm-d Router approximate&lt;/td>
&lt;td>v0.10.0, 17-Aug-2026&lt;/td>
&lt;td>Approximate, LRU per pod&lt;/td>
&lt;td>EPP process&lt;/td>
&lt;td>Yes&lt;/td>
&lt;td>Beta, active-active discouraged&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>llm-d Router exact&lt;/td>
&lt;td>same&lt;/td>
&lt;td>Exact through ZMQ events&lt;/td>
&lt;td>EPP process&lt;/td>
&lt;td>Yes&lt;/td>
&lt;td>Beta&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>NVIDIA Dynamo&lt;/td>
&lt;td>v1.4.2, 27-Aug-2026&lt;/td>
&lt;td>Exact, event-driven radix tree&lt;/td>
&lt;td>Frontend process&lt;/td>
&lt;td>No&lt;/td>
&lt;td>GA with experimental subsystems&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>SGLang &lt;code>sgl-model-gateway&lt;/code>&lt;/td>
&lt;td>0.3.2, 03-Sep-2026&lt;/td>
&lt;td>Approximate, character radix&lt;/td>
&lt;td>Gateway process&lt;/td>
&lt;td>No&lt;/td>
&lt;td>Default policy&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>AIBrix&lt;/td>
&lt;td>v0.7.0, 16-Jun-2026&lt;/td>
&lt;td>Both&lt;/td>
&lt;td>Gateway plugin&lt;/td>
&lt;td>Yes&lt;/td>
&lt;td>Synchronisation behind a flag&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Ray Serve LLM&lt;/td>
&lt;td>Ray 2.58&lt;/td>
&lt;td>Approximate, characters&lt;/td>
&lt;td>Ray actor&lt;/td>
&lt;td>No&lt;/td>
&lt;td>Declared alpha&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Envoy AI Gateway&lt;/td>
&lt;td>v1.1.0, 21-Aug-2026&lt;/td>
&lt;td>None of its own&lt;/td>
&lt;td>Delegates to EPP&lt;/td>
&lt;td>Yes&lt;/td>
&lt;td>Stable 1.x API&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;h2 id="how-much-it-really-improves">How much it really improves&lt;/h2>
&lt;p>Here two types of source have to be separated.&lt;/p>
&lt;p>&lt;strong>The projects&amp;rsquo; own numbers.&lt;/strong> Red Hat published the llm-d case in May: Qwen3 32B, eight vLLM pods over 16 H100s with tensor parallelism 2, synthetic shared-prefix load with 150 groups of five prompts, 6,000 tokens of system prompt, 1,200 of question and 1,000 of output. Result: up to 109 % more throughput and up to 99 % less TTFT, around 200 concurrent users within SLO against around 20. The repository&amp;rsquo;s result files give more detail: peak throughput from 6,986 to 14,892 output tokens per second, p90 TTFT from 135.5 seconds to 0.26.&lt;/p>
&lt;p>That same file publishes the regression, and that is why it is worth reading: p50 inter-token latency rises by 22.4 % with vLLM and by 45.4 % with SGLang. The trade-off is declared: routing by affinity concentrates more concurrent work on the pods with a warm cache.&lt;/p>
&lt;p>It is the best possible case. A synthetic shared prefix and a reference that is a flat Kubernetes &lt;code>Service&lt;/code>.&lt;/p>
&lt;p>&lt;strong>The independent measurements.&lt;/strong> There are three and they say different things.&lt;/p>
&lt;p>&lt;em>CacheRoute&lt;/em>, from Meta, August 2026, is the most complete. Llama 3.3 70B in fp8, 30 targets with tensor parallelism 2 over 60 H100s, a semi-synthetic trace from production telemetry with 128,824 business keys, and all the alternatives reimplemented in the same harness instead of comparing against a dumb balancer. It obtains 176 requests per second with a p99 SLO of 3.5 seconds against 76 for the best competitor, and a hit rate of 93.2 % against 72.0 %.&lt;/p>
&lt;p>And it publishes two negative findings that nobody else publishes. There are load regimes where affinity &lt;strong>reduces&lt;/strong> capacity to between half and two thirds of the reference, to the point that the authors make a mirrored-traffic trial mandatory before deploying. And growing the fleet can cool a prefix even though total cache capacity grows, because the time between revisits stretches beyond the eviction window. Scaling horizontally can make the hit rate worse.&lt;/p>
&lt;p>&lt;em>GORGO&lt;/em>, June 2026, measures on a multi-region deployment with a dataset where intra-user prefix reuse is 89.4 % and the average prompt is almost 18,000 tokens. An improvement of 6.9 to 15.5 % in p95 TTFT. With extremely high reuse, the improvement is single-digit, because network latency and queuing dominate.&lt;/p>
&lt;p>&lt;em>LAAR&lt;/em>, from IBM Research Tokyo, April 2026, is the uncomfortable counterpoint: in its comparison, session affinity routing was the &lt;strong>worst&lt;/strong> of the baselines, and at 64K contexts a load-based routing gives lower absolute latency at the cost of fewer hits.&lt;/p>
&lt;p>The joint reading fits in three conditions. The big improvements require high, concentrated prefix reuse, long prompts, and a weak reference. Take away any of the three and the numbers deflate.&lt;/p>
&lt;h2 id="the-five-failure-modes">The five failure modes&lt;/h2>
&lt;p>&lt;strong>Hot spot from affinity.&lt;/strong> The busiest bucket inherits the load&amp;rsquo;s skew, and tail latency starts following the hottest target instead of the fleet average. Mitigations exist in the four main products and in three of the four they ship &lt;strong>switched off&lt;/strong>: Dynamo&amp;rsquo;s credit decay at 0, Ray&amp;rsquo;s imbalance threshold at infinity, and production-stack&amp;rsquo;s &lt;code>prefixaware&lt;/code> with none at all.&lt;/p>
&lt;p>&lt;strong>Starvation of the freshly scaled pod.&lt;/strong> A new pod has no cache, so it never wins the scoring, so it never warms up. Dynamo documents it as the reason for the decay parameter. I found no primary documentation from any of the projects about the specific interaction with KEDA.&lt;/p>
&lt;p>&lt;strong>Cost of the index.&lt;/strong> The llm-d numbers in the previous table are the best public reference that exists. Raising the cap on tokens to match from 16,384 to 400,000 can more than double the EPP&amp;rsquo;s CPU with little traffic.&lt;/p>
&lt;p>&lt;strong>Traffic with unique prefixes.&lt;/strong> Each project degrades to something different. SGLang routes to the smallest tree, which is not the same as the least loaded. Ray falls back to power of two choices. Dynamo has an explicit preset, &lt;code>--load-aware&lt;/code>, to say &amp;ldquo;I want the load model without reuse&amp;rdquo;. And production-stack&amp;rsquo;s &lt;code>prefixaware&lt;/code> keeps inserting into the trie, that is, keeps paying the cost while receiving nothing.&lt;/p>
&lt;p>&lt;strong>Sibling bursts.&lt;/strong> Parallel sampling, best of N, or an agent that opens five branches at once. With event-driven routing, no engine has yet emitted the block stored event, all the siblings score zero overlap, and the prefix is precomputed on every replica. Dynamo has a prediction TTL for this; the others do not.&lt;/p>
&lt;h2 id="the-architecture-that-comes-out-of-all-of-the-above">The architecture that comes out of all of the above&lt;/h2>
&lt;p>Two layers, with the responsibilities separated.&lt;/p>
&lt;p>On top, LiteLLM, with what it does do well: non-forgeable identity through the virtual key, budgets, spend logging, concurrency limits, fallback between providers and API unification. For the gateway, each model group has &lt;strong>a single destination&lt;/strong>: the URL of the router below.&lt;/p>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-yaml" data-lang="yaml">&lt;span class="line">&lt;span class="cl">&lt;span class="nt">model_list&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>- &lt;span class="nt">model_name&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">qwen-30b&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">litellm_params&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">model&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">hosted_vllm/Qwen3-30B&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">api_base&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">http://kv-router.inferencia.svc:8000/v1&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">api_key&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">os.environ/VLLM_KEY&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">&lt;/span>&lt;span class="nt">router_settings&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">routing_strategy&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="l">simple-shuffle&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">num_retries&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">1&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">optional_pre_call_checks&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="p">[&lt;/span>&lt;span class="s2">&amp;#34;session_affinity&amp;#34;&lt;/span>&lt;span class="p">]&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">deployment_affinity_ttl_seconds&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">3600&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w">&lt;/span>&lt;span class="nt">general_settings&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">max_in_flight_requests_per_worker&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">64&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">max_queued_requests_per_worker&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">64&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="w"> &lt;/span>&lt;span class="nt">admission_queue_timeout_seconds&lt;/span>&lt;span class="p">:&lt;/span>&lt;span class="w"> &lt;/span>&lt;span class="m">1.0&lt;/span>&lt;span class="w">
&lt;/span>&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div>&lt;p>Below, the KV-aware router, inside the engine&amp;rsquo;s domain, talking to the vLLM replicas and consuming their events.&lt;/p>
&lt;p>Four consequences of this separation that have to be accepted before building it.&lt;/p>
&lt;p>Per-replica visibility in LiteLLM is lost. For the gateway there is a single deployment, so its cooldowns, its per-deployment counters and its strategies stop meaning anything. Observability of which replica served what goes downstairs.&lt;/p>
&lt;p>Retries stack up. The client SDK retries, LiteLLM retries, and the router below may have its own failover. In &lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">the previous article&lt;/a> 45 calls per turn came out with three layers; with four it is worse. Lowering &lt;code>num_retries&lt;/code> in the gateway to 1, or to 0, is the sensible decision when there is a router below that already retries.&lt;/p>
&lt;p>LiteLLM&amp;rsquo;s session affinity stops making sense for the KV, because it no longer chooses a replica. It is kept if it is used for something else, such as pinning a conversation to a specific provider.&lt;/p>
&lt;p>And the choice of the router below conditions the rest of the cluster far more than the gateway&amp;rsquo;s does. llm-d requires Kubernetes 1.32 or above, Gateway API, the inference extension and a conformant Gateway. Dynamo does not require Kubernetes. production-stack has a Helm chart and works outside it. That decision is the expensive one, not the gateway&amp;rsquo;s.&lt;/p>
&lt;h2 id="when-not-to-build-this">When not to build this&lt;/h2>
&lt;p>Three cases where the correct answer is not to do it, at least not yet.&lt;/p>
&lt;p>&lt;strong>A single replica per model.&lt;/strong> With one replica, the engine&amp;rsquo;s prefix cache already does all the work and there is nothing to route. That is the case for a good part of the &lt;a href="https://blog.lo0.es/en/posts/vllm-kubernetes-llm-inference-that-scales/">four H100&lt;/a> deployments with one large model and tensor parallelism.&lt;/p>
&lt;p>&lt;strong>Low or scattered prefix reuse.&lt;/strong> Before building anything, the measurement is &lt;code>rate(vllm:prefix_cache_hits_total[5m]) / rate(vllm:prefix_cache_queries_total[5m])&lt;/code> per replica, with a mental correction for the bias from reprefills after eviction. If it is already high with blind distribution, reuse is concentrated inside each conversation, and there LiteLLM&amp;rsquo;s session affinity costs one line of configuration and resolves the case.&lt;/p>
&lt;p>&lt;strong>Traffic where the network dominates.&lt;/strong> The GORGO result is the warning: with enormous prompts and a distributed deployment, the improvement is eaten up by queuing and network latency.&lt;/p>
&lt;p>The case where it does pay off is specific: several replicas of the same model, a large system prompt shared between different users, or a RAG with a corpus of documents that repeat across requests. There the prefill saved is real and it is most of the work.&lt;/p>
&lt;h2 id="checklist">Checklist&lt;/h2>
&lt;ul>
&lt;li>Measure the current hit rate per replica with the two vLLM counters before touching anything, and check whether the engine is evicting with &lt;code>vllm:num_preemptions_total&lt;/code>.&lt;/li>
&lt;li>Check that prefix caching is switched on. It is no longer &lt;code>--enable-prefix-caching&lt;/code> that switches it on: the default value is derived from the model and the log of the decision is at DEBUG level. What is actionable today is &lt;code>--no-enable-prefix-caching&lt;/code> to switch it off.&lt;/li>
&lt;li>Audit the prompts before routing: a timestamp or a session identifier at the start of the system prompt breaks the match from block zero and no routing layer fixes it.&lt;/li>
&lt;li>If the KV event stream is enabled, size the bandwidth by tokens per second and watch discarding at the high water mark. With data parallelism, subscribe to one port per rank.&lt;/li>
&lt;li>If an exact router is chosen, verify the vLLM version against the one the replay buffer requires.&lt;/li>
&lt;li>If llm-d is chosen, explicitly configure the &lt;code>vllm&lt;/code> tokenisation backend. The default &lt;code>estimate&lt;/code> does not fail, it degrades.&lt;/li>
&lt;li>If production-stack is chosen with &lt;code>kvaware&lt;/code> or &lt;code>loadaware&lt;/code>, check first whether the traffic goes through &lt;code>/v1/chat/completions&lt;/code>, because today it does not work there.&lt;/li>
&lt;li>Review the load-based affinity-breaking parameter, because in three of the four main projects it ships disabled.&lt;/li>
&lt;li>Lower &lt;code>num_retries&lt;/code> in LiteLLM when there is a router below that already does failover.&lt;/li>
&lt;li>Trial with mirrored traffic before changing production. It is the explicit recommendation of the only independent measurement that went looking for bad regimes, and found them.&lt;/li>
&lt;/ul>
&lt;h2 id="traps-and-things-that-are-not-what-they-seem">Traps and things that are not what they seem&lt;/h2>
&lt;ul>
&lt;li>&lt;strong>LiteLLM has no prefix routing in any version.&lt;/strong> Neither the open one nor the paid one. I got it wrong in June.&lt;/li>
&lt;li>&lt;strong>&lt;code>prompt_caching&lt;/code> does nothing if the client does not send &lt;code>cache_control&lt;/code>&lt;/strong>, and with the default automatic injection it fails on every turn because it marks the last message.&lt;/li>
&lt;li>&lt;strong>That pin&amp;rsquo;s TTL is 300 hardcoded seconds&lt;/strong>, incompatible with the one-hour caches that LiteLLM itself knows how to request.&lt;/li>
&lt;li>&lt;strong>production-stack&amp;rsquo;s &lt;code>prefixaware&lt;/code> indexes characters, not tokens&lt;/strong>, in non-configurable chunks of 128, and its trie is never purged and models no eviction.&lt;/li>
&lt;li>&lt;strong>production-stack&amp;rsquo;s &lt;code>kvaware&lt;/code> and &lt;code>loadaware&lt;/code> do not support chat completions.&lt;/strong> They tokenise an empty string.&lt;/li>
&lt;li>&lt;strong>The default tokeniser in llm-d&amp;rsquo;s EPP is a byte estimate&lt;/strong>, and with it the exact scorer degrades silently.&lt;/li>
&lt;li>&lt;strong>llm-d&amp;rsquo;s active-active mode is discouraged with approximate prefixes&lt;/strong>, and the reference guides fix one replica even with the exact one.&lt;/li>
&lt;li>&lt;strong>Dynamo&amp;rsquo;s overlap credit decay ships at zero&lt;/strong>, which can leave a freshly autoscaled replica with no traffic.&lt;/li>
&lt;li>&lt;strong>The SGLang router&amp;rsquo;s default values differ between the Rust and the Python CLI&lt;/strong>, by as much as four orders of magnitude.&lt;/li>
&lt;li>&lt;strong>&lt;code>vllm:gpu_prefix_cache_hit_rate&lt;/code> no longer exists&lt;/strong> and &lt;code>vllm:gpu_cache_usage_perc&lt;/code> is now called &lt;code>vllm:kv_cache_usage_perc&lt;/code>. Old panels and autoscalers are measuring nothing.&lt;/li>
&lt;li>&lt;strong>The hit rate counts the reprefill after eviction as a hit.&lt;/strong> A high number can be reuse or it can be thrashing.&lt;/li>
&lt;li>&lt;strong>KV events do not publish the hits by default&lt;/strong>, only the additions, unless full mode is requested request by request.&lt;/li>
&lt;li>&lt;strong>The hashes travel truncated to 64 bits&lt;/strong> unless it is disabled with an environment variable.&lt;/li>
&lt;li>&lt;strong>The default block size is 16, and the attention backend can change it&lt;/strong> without anyone asking.&lt;/li>
&lt;li>&lt;strong>The Endpoint Picker left the Gateway API Inference Extension repository.&lt;/strong> Looking for it there today leads nowhere.&lt;/li>
&lt;/ul>
&lt;h2 id="closing">Closing&lt;/h2>
&lt;p>June&amp;rsquo;s error has a reading that goes beyond the erratum. It came from reading a product&amp;rsquo;s documentation and not its code, and from the fact that LiteLLM&amp;rsquo;s documentation uses the word &amp;ldquo;caching&amp;rdquo; in a pre-call check that does something else. The distance between what a name suggests and what a function does is, at this point in the track, the most repeated pattern of the whole series.&lt;/p>
&lt;p>The architectural conclusion is that KV-aware routing is not a gateway function. It is not one today in LiteLLM and probably should not be: it requires keeping an index synchronised with each engine&amp;rsquo;s memory, replicating its hash function, consuming an event stream and sizing CPU per request per second. That belongs to the engine&amp;rsquo;s domain, not to that of identity and budget.&lt;/p>
&lt;p>What remains is a two-part decision. The first is whether the traffic deserves it, and that is answered with two Prometheus counters and without installing anything. The second is which of the three routers fits the cluster you already have, and there the deciding variable is not the hit rate but whether you are willing to bring in Gateway API and the inference extension, or to pin vLLM 0.13.0, or to operate a Dynamo frontend.&lt;/p>
&lt;p>And the honesty the material demands: the only independent measurement that specifically went looking for regimes where this makes things worse found them, and they are not marginal. Half to two thirds of reference capacity is a serious regression. That no project publishes that side of the curve does not mean it does not exist in theirs.&lt;/p>
&lt;h2 id="see-also">See also&lt;/h2>
&lt;ul>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/humans-agents-same-gateway-priority-traffic-separation/">Humans and agents on the same gateway&lt;/a>, the session affinity and the pipeline order taken as read here, and the rest of what the gateway can do with two classes of traffic.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/llm-inference-router-l7-switchboard/">The LLM inference router&lt;/a>, the June article this one corrects, and the router&amp;rsquo;s other four functions that remain valid.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/prefix-cache-hit-rate-engineering/">Prefix cache: hit rate engineering&lt;/a>, the template audit to do before even considering routing anything.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/kv-cache-working-memory-llm-inference/">KV cache: fundamentals&lt;/a>, what exactly it is that you are trying not to recompute.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/long-context-kv-offloading-notebook-desk/">Long context and KV offloading&lt;/a>, LMCache and the memory hierarchy that &lt;code>kvaware&lt;/code> and Dynamo&amp;rsquo;s per-tier weights depend on.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/optimising-prefill-vllm-knobs-ttft-will-not-forgive/">Prefill optimisations in vLLM&lt;/a>, the specific work saved when routing gets it right.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/vllm-scheduler-step-maitre-d-each-round/">The vLLM scheduler step&lt;/a>, the loop where the KV events are published, once per step.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/instrumenting-vllm-otel-measuring-optimisations/">OTel instrumentation in vLLM&lt;/a>, the engine&amp;rsquo;s metrics, including the ones that have changed name.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/choosing-oss-gateway-llm-inference/">Choosing the switchboard&lt;/a>, why the gateway is chosen on licence and fit before features, which is exactly what this article illustrates again.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/vllm-kubernetes-llm-inference-that-scales/">vLLM on Kubernetes&lt;/a>, the replica deployment that everything above operates on.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/sizing-agents-decode-bottleneck/">Sizing for agents&lt;/a>, why without this article&amp;rsquo;s session affinity the capacity calculation describes a different system, with the prefix hit rate measured in production.&lt;/li>
&lt;/ul>
&lt;h2 id="sources">Sources&lt;/h2>
&lt;ul>
&lt;li>LiteLLM, &lt;em>Router - Load Balancing&lt;/em> (estrategias, comprobaciones previas, afinidad): &lt;a href="https://docs.litellm.ai/docs/routing">https://docs.litellm.ai/docs/routing&lt;/a>.&lt;/li>
&lt;li>LiteLLM, código: &lt;code>litellm/router.py&lt;/code>, &lt;code>litellm/router_utils/prompt_caching_cache.py&lt;/code>, &lt;code>litellm/router_utils/pre_call_checks/prompt_caching_deployment_check.py&lt;/code>, &lt;code>litellm/router_utils/pre_call_checks/deployment_affinity_check.py&lt;/code>, &lt;code>litellm/proxy/litellm_pre_call_utils.py&lt;/code>, &lt;code>litellm/proxy/middleware/admission_control_middleware.py&lt;/code>: &lt;a href="https://github.com/BerriAI/litellm">https://github.com/BerriAI/litellm&lt;/a>.&lt;/li>
&lt;li>LiteLLM, incidencia 28427, TTL de afinidad por caché de prompts fijado a cinco minutos: &lt;a href="https://github.com/BerriAI/litellm/issues/28427">https://github.com/BerriAI/litellm/issues/28427&lt;/a>.&lt;/li>
&lt;li>vLLM, código: &lt;code>vllm/v1/core/kv_cache_utils.py&lt;/code>, &lt;code>vllm/v1/core/block_pool.py&lt;/code>, &lt;code>vllm/v1/core/kv_cache_manager.py&lt;/code>, &lt;code>vllm/distributed/kv_events.py&lt;/code>, &lt;code>vllm/config/kv_events.py&lt;/code>, &lt;code>vllm/v1/metrics/loggers.py&lt;/code>, &lt;code>vllm/v1/metrics/stats.py&lt;/code>: &lt;a href="https://github.com/vllm-project/vllm">https://github.com/vllm-project/vllm&lt;/a>.&lt;/li>
&lt;li>vLLM, &lt;em>KV offloading usage&lt;/em> (niveles CPU, filesystem y objeto; compartición entre procesos): &lt;a href="https://docs.vllm.ai/en/latest/features/kv_offloading_usage.html">https://docs.vllm.ai/en/latest/features/kv_offloading_usage.html&lt;/a>.&lt;/li>
&lt;li>vLLM, notas de la versión 0.29.0 (semilla determinista, seguimiento de propiedad en eventos, flags de admisión): &lt;a href="https://github.com/vllm-project/vllm/releases/tag/v0.29.0">https://github.com/vllm-project/vllm/releases/tag/v0.29.0&lt;/a>.&lt;/li>
&lt;li>vLLM, RFC 16669, publicación de bloques KV y métricas: &lt;a href="https://github.com/vllm-project/vllm/issues/16669">https://github.com/vllm-project/vllm/issues/16669&lt;/a>.&lt;/li>
&lt;li>vLLM production-stack, código: &lt;code>src/vllm_router/routers/routing_logic.py&lt;/code>, &lt;code>src/vllm_router/prefix/hashtrie.py&lt;/code>, &lt;code>src/vllm_router/parsers/parser.py&lt;/code>: &lt;a href="https://github.com/vllm-project/production-stack">https://github.com/vllm-project/production-stack&lt;/a>.&lt;/li>
&lt;li>LMCache Lab, resultados de production-stack frente a AIBrix (parte interesada): &lt;a href="https://blog.lmcache.ai/en/2025/03/06/open-source-llm-inference-cluster-performing-10x-faster-than-sota-oss-solution/">https://blog.lmcache.ai/en/2025/03/06/open-source-llm-inference-cluster-performing-10x-faster-than-sota-oss-solution/&lt;/a>.&lt;/li>
&lt;li>llm-d Router, código y documentación de operaciones (pesos por defecto, dimensionamiento del EPP, aviso de activo-activo): &lt;a href="https://github.com/llm-d/llm-d-router">https://github.com/llm-d/llm-d-router&lt;/a>.&lt;/li>
&lt;li>llm-d, guía de enrutado preciso por prefijo y resultados publicados (parte interesada): &lt;a href="https://github.com/llm-d/llm-d">https://github.com/llm-d/llm-d&lt;/a>.&lt;/li>
&lt;li>llm-d Router, incidencia 1290, estado de prefijo no compartido entre réplicas del EPP: &lt;a href="https://github.com/llm-d/llm-d-router/issues/1290">https://github.com/llm-d/llm-d-router/issues/1290&lt;/a>.&lt;/li>
&lt;li>Red Hat, &lt;em>Same 16 GPUs, twice the users&lt;/em> (parte interesada): &lt;a href="https://www.redhat.com/en/blog/same-16-gpus-twice-users-inference-aware-routing-llm-clusters">https://www.redhat.com/en/blog/same-16-gpus-twice-users-inference-aware-routing-llm-clusters&lt;/a>.&lt;/li>
&lt;li>Kubernetes SIG Network, Gateway API Inference Extension (traslado del EPP y del BBR): &lt;a href="https://github.com/kubernetes-sigs/gateway-api-inference-extension">https://github.com/kubernetes-sigs/gateway-api-inference-extension&lt;/a>.&lt;/li>
&lt;li>NVIDIA Dynamo, diseño y ajuste del router KV: &lt;a href="https://github.com/ai-dynamo/dynamo">https://github.com/ai-dynamo/dynamo&lt;/a>.&lt;/li>
&lt;li>SGLang, &lt;code>sgl-model-gateway&lt;/code>: &lt;a href="https://github.com/sgl-project/sglang/tree/main/sgl-model-gateway">https://github.com/sgl-project/sglang/tree/main/sgl-model-gateway&lt;/a>.&lt;/li>
&lt;li>AIBrix, enrutado por caché de prefijo: &lt;a href="https://github.com/vllm-project/aibrix/blob/main/pkg/plugins/gateway/algorithms/prefix_cache_readme.md">https://github.com/vllm-project/aibrix/blob/main/pkg/plugins/gateway/algorithms/prefix_cache_readme.md&lt;/a>.&lt;/li>
&lt;li>Ray Serve LLM, enrutado consciente de prefijo (API en alfa): &lt;a href="https://docs.ray.io/en/latest/serve/llm/user-guides/prefix-aware-routing.html">https://docs.ray.io/en/latest/serve/llm/user-guides/prefix-aware-routing.html&lt;/a>.&lt;/li>
&lt;li>Huang Cheng (Meta), &lt;em>CacheRoute&lt;/em>, agosto de 2026: &lt;a href="https://arxiv.org/html/2608.19677">https://arxiv.org/html/2608.19677&lt;/a>.&lt;/li>
&lt;li>Yuan et al., &lt;em>DualMap&lt;/em>, febrero de 2026: &lt;a href="https://arxiv.org/abs/2602.06502">https://arxiv.org/abs/2602.06502&lt;/a>.&lt;/li>
&lt;li>Ricci Toniolo et al., &lt;em>GORGO&lt;/em>, junio de 2026: &lt;a href="https://arxiv.org/html/2602.11688">https://arxiv.org/html/2602.11688&lt;/a>.&lt;/li>
&lt;li>Yoshimura, Chiba y van de Beek, &lt;em>Accuracy Is Speed&lt;/em> (EuroMLSys &amp;lsquo;26), abril de 2026: &lt;a href="https://arxiv.org/html/2604.15732v1">https://arxiv.org/html/2604.15732v1&lt;/a>.&lt;/li>
&lt;/ul></description></item><item><title>Aggressive RAG in small models: trading parameters for retrieval</title><link>https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/</link><pubDate>Tue, 09 Jun 2026 02:20:00 +0000</pubDate><guid>https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/</guid><description>&lt;blockquote>
&lt;p>This post belongs to the series on inference performance in small models. Its sibling piece, &lt;a href="https://blog.lo0.es/en/posts/roofline-flips-optimising-small-models/">The roofline inverts in small models&lt;/a>, explains why the compute-bound prefill is the bottleneck that shapes the whole discussion here. It is worth reading first: here we assume that &lt;strong>adding more context is not free&lt;/strong>.&lt;/p>
&lt;/blockquote>
&lt;h2 id="tldr">TL;DR&lt;/h2>
&lt;p>An SLM (say 1B–8B parameters) knows &lt;strong>fewer facts&lt;/strong> than a 70B–700B model, simply because it has fewer weights in which to memorise them. But its ability to &lt;strong>reason over text in front of it&lt;/strong>, following instructions, extracting, synthesising, comparing, degrades far less with size than its encyclopaedic knowledge does. The operational consequence is direct: use the SLM as a &lt;strong>reasoning engine over curated context&lt;/strong>, not as a database. Move knowledge from the weights into the context via retrieval. The problem is that &amp;ldquo;aggressive retrieval&amp;rdquo; is often read as &amp;ldquo;put in lots of chunks&amp;rdquo;, and that collides head-on with three facts about SLMs: shorter context windows, worse use of long context (the &lt;em>lost in the middle&lt;/em> effect is more severe the smaller the model) and a &lt;strong>compute-bound prefill&lt;/strong> whose cost grows with the context length $C$, linearly in the projections and quadratically in attention. You cannot simply add tokens. Each retrieved token is paid for twice, in degraded quality and in TTFT, and the SLM is the worst placed to absorb either cost. The way out is not to retrieve less, but to retrieve &lt;em>better&lt;/em>: reranking for precision over recall, compressing the context before injecting it, prefix caching the stable documents, semantic caching of answers, and structured output with external tools that stand in for internal knowledge. This post works through the maths and gives a TTFT number before and after compressing a context from 4,000 to 1,000 tokens on an RTX 4090.&lt;/p>
&lt;h2 id="the-analogy-the-open-book-exam">The analogy: the open-book exam&lt;/h2>
&lt;p>Two students sit the same exam. The first has a prodigious memory: they have memorised the entire syllabus, paragraph by paragraph. The second has an ordinary memory, forgetting dates, confusing names, but is allowed to bring in a &lt;strong>crib sheet&lt;/strong>.&lt;/p>
&lt;p>If the second student&amp;rsquo;s crib sheet is a chaos of piled-up photocopies, they lose: they take too long to find what they are after, get distracted by irrelevant pages and run out of time. But if their crib sheet is &lt;em>excellent&lt;/em>, trimmed to the essentials, reordered by relevance, with the important things at the top and no filler, then they not only do not lose: they often &lt;em>win&lt;/em>, because they reason just as well as the first student and, on top of that, work from verified material instead of from blurry recollections they may be inventing.&lt;/p>
&lt;p>The moral has three layers, and each maps to an engineering decision:&lt;/p>
&lt;ul>
&lt;li>&lt;strong>Memorising everything is expensive.&lt;/strong> The first student invested months. A large model invests parameters, and VRAM, and inference FLOPs, in memorising facts.&lt;/li>
&lt;li>&lt;strong>The crib sheet matters more than its size.&lt;/strong> A well-made one-page crib sheet beats ten badly organised pages. More retrieved context is not better context: the material&amp;rsquo;s precision beats volume.&lt;/li>
&lt;li>&lt;strong>Knowing how to search and synthesise is a different skill from knowing.&lt;/strong> It is the one the SLM retains. The whole strategy consists of leaning on that skill and subcontracting the memory.&lt;/li>
&lt;/ul>
&lt;p>The rest of the post is, essentially, how to build an excellent crib sheet under the constraint that the student (the SLM) reads slowly and gets tired with long texts.&lt;/p>
&lt;h2 id="the-capacity-argument-how-many-facts-fit-in-the-weights">The capacity argument: how many facts fit in the weights&lt;/h2>
&lt;p>Let us start by justifying the thesis with an order of magnitude, not with faith. How much factual knowledge really fits in a model&amp;rsquo;s weights?&lt;/p>
&lt;p>There is a recurring empirical estimate in the interpretability and memorisation literature: a dense model can store on the order of &lt;strong>2 bits of memorised information per parameter&lt;/strong> before saturating (the exact figure varies by study and training regime; take it as an order of magnitude, not as a law). An 8B-parameter model then has an information storage ceiling on the order of:&lt;/p>
$$8 \times 10^9 \text{ params} \times 2 \text{ bits/param} = 1.6 \times 10^{10} \text{ bits} \approx 2 \text{ GB of information}$$
&lt;p>And that budget &lt;strong>is not only for facts&lt;/strong>: the vast majority goes on grammar, syntax, reasoning ability, code, formatting, and only a fraction is left for encyclopaedic knowledge. Compare it with the other side: a retrievable corpus of several million documents, a corporate wiki, a document repository, a technical knowledge base, easily takes up &lt;strong>hundreds of GB to terabytes&lt;/strong> of text, indexed and queryable with millisecond latency. The asymmetry is &lt;strong>two or three orders of magnitude&lt;/strong> in favour of the external corpus.&lt;/p>
&lt;p>The conclusion is not that the weights are useless, they are where reasoning lives, which is the expensive thing to replicate, but that &lt;strong>competing with an external index on fact capacity is losing by construction&lt;/strong>. A 70B model has ~9× more memorisation budget than an 8B one, but it is still negligible against the corpus. That is why the large model &lt;em>also&lt;/em> does RAG in production. The difference is that the SLM &lt;em>needs it&lt;/em>: without retrieval, its factual knowledge is too sparse and, worse, &lt;strong>prone to hallucinating&lt;/strong> exactly in the gaps it did not memorise.&lt;/p>
&lt;div class="diagram" style="max-width:780px;margin:1.5rem auto;">
&lt;svg viewBox="0 0 780 250" xmlns="http://www.w3.org/2000/svg" role="img" aria-label="Knowledge in weights versus knowledge in context">
&lt;text x="390" y="24" text-anchor="middle" font-size="15" font-weight="700" fill="currentColor">Where knowledge lives&lt;/text>
&lt;text x="200" y="58" text-anchor="middle" font-size="13" font-weight="700" fill="currentColor">In the weights (memorised)&lt;/text>
&lt;rect x="90" y="70" width="220" height="60" fill="#d4ecff" stroke="#1f5fa8" stroke-width="1.4"/>
&lt;text x="200" y="95" text-anchor="middle" font-size="12" fill="#1f3550">~2 GB of useful info in 8B&lt;/text>
&lt;text x="200" y="113" text-anchor="middle" font-size="11" fill="#1f3550">fixed, costly to update, hallucinates in gaps&lt;/text>
&lt;text x="580" y="58" text-anchor="middle" font-size="13" font-weight="700" fill="currentColor">In the context (retrieved)&lt;/text>
&lt;rect x="430" y="70" width="300" height="60" fill="#cdebd0" stroke="#2a7a40" stroke-width="1.4"/>
&lt;text x="580" y="95" text-anchor="middle" font-size="12" fill="#1c3a26">hundreds of GB – TB indexed&lt;/text>
&lt;text x="580" y="113" text-anchor="middle" font-size="11" fill="#1c3a26">fresh, citable, verifiable, no retraining&lt;/text>
&lt;text x="390" y="165" text-anchor="middle" font-size="13" font-weight="700" fill="currentColor">The SLM as a reasoning engine&lt;/text>
&lt;rect x="240" y="178" width="300" height="46" fill="#fff4d6" stroke="#a48000" stroke-width="1.4"/>
&lt;text x="390" y="200" text-anchor="middle" font-size="12" fill="#5a4500">reasons over the curated context&lt;/text>
&lt;text x="390" y="216" text-anchor="middle" font-size="11" fill="#5a4500">not the database: the one who reads and synthesises it&lt;/text>
&lt;path d="M200,130 L360,178" stroke="currentColor" stroke-width="1.2" fill="none"/>
&lt;path d="M580,130 L420,178" stroke="currentColor" stroke-width="1.2" fill="none"/>
&lt;/svg>
&lt;/div>
&lt;h2 id="the-central-tension-retrieving-more-is-not-putting-in-more">The central tension: retrieving more is not putting in more&lt;/h2>
&lt;p>This is where most naive designs break. &amp;ldquo;Aggressive retrieval&amp;rdquo; sounds like a large &lt;em>top-k&lt;/em>: if retrieval helps, retrieve 20 chunks instead of 5. But in an SLM that fails for two independent reasons, one of &lt;em>quality&lt;/em> and one of &lt;em>cost&lt;/em>.&lt;/p>
&lt;h3 id="a-slms-make-worse-use-of-long-context">(a) SLMs make worse use of long context&lt;/h3>
&lt;p>The &lt;em>lost in the middle&lt;/em> effect (Liu et al., 2023) is well known: LLMs retrieve information placed at the beginning and end of the context better, and the information in the middle worse. What gets less emphasis is that &lt;strong>the effect is more severe the smaller the model&lt;/strong>. An SLM has fewer attention heads, fewer layers and poorer internal representations for &amp;ldquo;tracking&amp;rdquo; a relevant fact buried at position 14 out of 20 chunks. Its nominal context window also tends to be shorter (4K–32K against the 128K+ of the large ones), and the &lt;strong>effective window&lt;/strong>, the length beyond which quality collapses, is smaller still. Putting in 20 chunks does not mean the model reads all 20: it means it will probably ignore or misread the ones in the middle, while paying the cost of all of them.&lt;/p>
&lt;h3 id="b-prefill-grows-with-the-context-and-is-compute-bound">(b) Prefill grows with the context and is compute-bound&lt;/h3>
&lt;p>This is the blow people underestimate. Prefill, processing the full prompt before emitting the first token, is the &lt;strong>compute-bound&lt;/strong> phase of inference (unlike decode, which is memory-bound; the detail lives in &lt;a href="https://blog.lo0.es/en/posts/roofline-flips-optimising-small-models/">The roofline inverts&lt;/a>). Its cost &lt;strong>grows with the context length&lt;/strong> $C$, and it determines TTFT (time to first token). More chunks → more prefill tokens → more TTFT and more compute cost per request. In an SLM, where prefill is proportionally more expensive relative to the model, this hurts especially.&lt;/p>
&lt;p>The operational conclusion is uncomfortable but clear: &lt;strong>you cannot compensate for fewer parameters simply by putting in more context.&lt;/strong> Each retrieved token is paid for twice, in degraded quality and in TTFT, and the SLM is the worst placed to absorb both costs. The way out is to retrieve &lt;em>less but better&lt;/em>, and to compress what you retrieve.&lt;/p>
&lt;h2 id="the-maths-of-prefill">The maths of prefill&lt;/h2>
&lt;p>Let us put numbers on &amp;ldquo;prefill grows with the context&amp;rdquo;. For a context of $C$ tokens, a transformer layer does two classes of work:&lt;/p>
&lt;ol>
&lt;li>&lt;strong>Linear projections&lt;/strong> (QKV, attention output, FFN): each token is multiplied by fixed-size weight matrices. The cost is $O(C)$ in FLOPs, linear in the number of tokens.&lt;/li>
&lt;li>&lt;strong>Attention&lt;/strong> ($QK^\top$ and the multiplication by $V$): each token attends to all the others. The cost is $O(C^2)$, quadratic in the number of tokens.&lt;/li>
&lt;/ol>
&lt;p>The total prefill cost per layer has the form:&lt;/p>
$$\text{FLOPs}_{\text{prefill}} \approx \underbrace{a \cdot C}_{\text{projections}} + \underbrace{b \cdot C^2}_{\text{attention}}$$
&lt;p>with $a$ and $b$ constants that depend on the model dimension. For moderate contexts (a few thousand tokens) in an SLM, the linear term still dominates or is comparable to the quadratic one; the quadratic term becomes dominant at long contexts. What matters: &lt;strong>if you compress the context&lt;/strong> $C \to C/k$, the linear term falls $\times k$ and the quadratic one falls $\times k^2$. Compression is the only lever that attacks both terms at once, and it attacks the worse one disproportionately.&lt;/p>
&lt;h3 id="numerical-example-ttft-before-and-after-compressing-rtx-4090">Numerical example: TTFT before and after compressing, RTX 4090&lt;/h3>
&lt;p>Let us model TTFT as the time to process the prefill tokens at a given prefill throughput. Take an RTX 4090 (24 GB, Ada Lovelace) serving a quantised SLM, with a &lt;strong>prefill throughput of ~5,000 tok/s&lt;/strong> (an illustrative figure; the real value depends on the model, the quantisation and the batch, so measure it, do not assume it).&lt;/p>
&lt;p>Let there be a retrieved context of &lt;strong>4,000 tokens&lt;/strong> (8 chunks of ~500 tokens). Approximating TTFT as dominated by the context prefill:&lt;/p>
$$\text{TTFT}_{\text{before}} \approx \frac{4000 \text{ tok}}{5000 \text{ tok/s}} = 0.80 \text{ s}$$
&lt;p>Now we compress that context to &lt;strong>1,000 tokens&lt;/strong> ($k = 4$). Prefill throughput is not constant with $C$, it drops a little at long contexts because of the quadratic term, but taking the conservative linear tokens/throughput approximation:&lt;/p>
$$\text{TTFT}_{\text{after}} \approx \frac{1000 \text{ tok}}{5000 \text{ tok/s}} = 0.20 \text{ s}$$
&lt;p>TTFT falls from &lt;strong>0.80 s to 0.20 s&lt;/strong>, a $4\times$ reduction in the linear part. But the FLOPs arithmetic is even more favourable in the attention component: that part of the work falls $\sim k^2 = 16\times$. In practice total TTFT does not fall 16× because the cost is not purely quadratic at this scale, but the real reduction lies &lt;strong>between 4× and something larger depending on how much attention weighed&lt;/strong>, and the aggregate compute saving (what pays the electricity bill and frees the GPU for another request) is substantially bigger than the plain 4× of the token count.&lt;/p>
&lt;p>The argument generalises: &lt;strong>compressing the context by a factor $k$ reduces TTFT by at least $\sim k\times$ and the attention cost by $\sim k^2\times$.&lt;/strong> For an SLM, where TTFT is often the SLA that matters, this is the difference between an assistant that answers instantly and one that feels slow.&lt;/p>
&lt;h2 id="the-five-levers-to-resolve-the-tension">The five levers to resolve the tension&lt;/h2>
&lt;p>The strategy is not &amp;ldquo;retrieve less and settle&amp;rdquo;. It is &lt;strong>retrieve aggressively from the index and then distil aggressively what you retrieved&lt;/strong> before it reaches the SLM. Five levers, in order of application within the pipeline.&lt;/p>
&lt;h3 id="1-aggressive-reranking-precision-over-recall">1. Aggressive reranking: precision over recall&lt;/h3>
&lt;p>The initial retriever (dense, sparse or hybrid) optimises &lt;em>recall&lt;/em>: it brings back 50–100 candidates so as not to leave anything out. The reranker, a cross-encoder that sees the query and the document together, optimises &lt;em>precision&lt;/em>: it reorders those candidates and you keep the &lt;strong>3–5 best&lt;/strong>. For an SLM this is not a luxury, it is structural: since the model uses long context badly, every chunk that goes in must &lt;em>earn its place&lt;/em>. Better 4 chunks of very high relevance than 15 mediocre ones. The detail of hybrid retrieval and reranking is in &lt;a href="https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/#see-also">Reranking and hybrid retrieval&lt;/a>; here the rule is enough: &lt;strong>maximise recall in the retriever, maximise precision in the reranker, and inject few&lt;/strong>.&lt;/p>
&lt;h3 id="2-context-compression-distilling-the-crib-sheet">2. Context compression: distilling the crib sheet&lt;/h3>
&lt;p>Once you have the best chunks, they still contain filler: padding sentences, redundancy, context irrelevant to the specific query. &lt;strong>Context compression&lt;/strong> trims them before injection:&lt;/p>
&lt;ul>
&lt;li>&lt;strong>Extractive compression&lt;/strong> (LLMLingua / LongLLMLingua style, Jiang et al. 2023): a small model scores the &lt;em>perplexity&lt;/em> or relevance of each token/sentence with respect to the query and removes the low-information ones, keeping the densest extractive subset. It reduces tokens without a second large generative model in the loop. LongLLMLingua adds position-aware reordering to mitigate &lt;em>lost in the middle&lt;/em>.&lt;/li>
&lt;li>&lt;strong>Abstractive compression&lt;/strong>: a model summarises the retrieved chunks into shorter text. More aggressive in token reduction, but it introduces a generative step (cost and possible loss of fidelity).&lt;/li>
&lt;li>&lt;strong>Soft prompts / context distillation&lt;/strong>: compressing the retrieved context not into text, but into a handful of &lt;strong>embeddings/soft tokens&lt;/strong> that the model consumes directly. It reduces the number of prefill tokens to a minimum, at the price of a trained, model-specific component.&lt;/li>
&lt;/ul>
&lt;p>The key point connects with the maths above: &lt;strong>compressing what you retrieved by a factor $k$ reduces prefill tokens $\times k$, and therefore TTFT $\sim\times k$ and the attention cost $\sim\times k^2$.&lt;/strong> It is the lever with the best return when long context is the bottleneck.&lt;/p>
&lt;h3 id="3-prefix-caching-of-stable-context">3. Prefix caching of stable context&lt;/h3>
&lt;p>Not all the context changes between requests. System instructions, definitions, recurring reference documents, schemas: these are &lt;strong>stable prefixes&lt;/strong>. &lt;strong>Prefix caching&lt;/strong> stores the already-computed KV cache of those prefixes and reuses it, so that prefill only processes the new part (the query and the specific chunks). If 60 % of your context is stable, you save 60 % of that segment&amp;rsquo;s prefill on every hit. For it to work, &lt;strong>the stable context must go at the start of the prompt&lt;/strong> (the KV cache is prefix-dependent) and it pays to maximise the &lt;em>hit rate&lt;/em>; the hit-rate engineering detail is in &lt;a href="https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/#see-also">Prefix cache hit rate&lt;/a>. It combines especially well with RAG: retrieved documents that repeat across sessions get cached once.&lt;/p>
&lt;h3 id="4-semantic-caching-of-answers">4. Semantic caching of answers&lt;/h3>
&lt;p>A layer in front of the model: if a query is &lt;strong>semantically equivalent&lt;/strong> to one answered before (embedding similarity above a threshold), return the cached answer and &lt;strong>skip the model entirely&lt;/strong>, retrieval, prefill and decode included. In real workloads with long tails of repeated or near-repeated questions (FAQ, support), the saving is enormous because it eliminates the full cost, not just the prefill one. The trap is the threshold: too lax and you serve wrong answers to similar-but-different questions. The design is in &lt;a href="https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/#see-also">Semantic caching for RAG&lt;/a>.&lt;/p>
&lt;h3 id="5-structured-output-and-function-calling-lean-on-tools-not-on-memory">5. Structured output and function calling: lean on tools, not on memory&lt;/h3>
&lt;p>The last lever changes what the SLM depends on. Instead of asking it to &lt;em>know&lt;/em> a fact (its weak point), make it &lt;em>call a tool&lt;/em> that knows it: a database query, an API, a calculator, a validator. &lt;strong>Structured output&lt;/strong> (forcing JSON conforming to a schema) and &lt;strong>function calling&lt;/strong> turn the SLM into an orchestrator that extracts arguments from the context and delegates the computation or the query. A reasonably capable SLM emits a well-formed &lt;em>tool call&lt;/em> far more reliably than it recalls a specific fact. This reduces the pressure on parametric knowledge &lt;em>and&lt;/em> on retrieval: for structured, fresh data (prices, inventory, states), querying beats retrieving text and beats memorising. The fundamentals are in &lt;a href="https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/#see-also">Structured output&lt;/a> and &lt;a href="https://blog.lo0.es/en/posts/aggressive-rag-small-models-trading-parameters-for-retrieval/#see-also">Function calling&lt;/a>.&lt;/p>
&lt;h2 id="the-complete-pipeline">The complete pipeline&lt;/h2>
&lt;p>The five levers are not alternatives: they chain together. The flow, with the token counter falling at each step:&lt;/p>
&lt;div class="diagram" style="max-width:780px;margin:1.5rem auto;">
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&lt;text x="390" y="22" text-anchor="middle" font-size="15" font-weight="700" fill="currentColor">Retrieve aggressively, distil aggressively, reason cheaply&lt;/text>
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&lt;text x="80" y="76" text-anchor="middle" font-size="12" font-weight="700" fill="#1f3550">Retriever&lt;/text>
&lt;text x="80" y="93" text-anchor="middle" font-size="11" fill="#1f3550">hybrid, recall&lt;/text>
&lt;text x="80" y="130" text-anchor="middle" font-size="12" font-weight="700" fill="#1f5fa8">~80 chunks&lt;/text>
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&lt;text x="240" y="76" text-anchor="middle" font-size="12" font-weight="700" fill="#3a1d70">Reranker&lt;/text>
&lt;text x="240" y="93" text-anchor="middle" font-size="11" fill="#3a1d70">precision&lt;/text>
&lt;text x="240" y="130" text-anchor="middle" font-size="12" font-weight="700" fill="#5a2db0">5 chunks · 4,000 tok&lt;/text>
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&lt;text x="400" y="76" text-anchor="middle" font-size="12" font-weight="700" fill="#5a4500">Compression&lt;/text>
&lt;text x="400" y="93" text-anchor="middle" font-size="11" fill="#5a4500">extractive k=4&lt;/text>
&lt;text x="400" y="130" text-anchor="middle" font-size="12" font-weight="700" fill="#a48000">1,000 tok&lt;/text>
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&lt;text x="560" y="73" text-anchor="middle" font-size="12" font-weight="700" fill="#1c3a26">Prefix cache&lt;/text>
&lt;text x="560" y="90" text-anchor="middle" font-size="11" fill="#1c3a26">+ semantic&lt;/text>
&lt;text x="560" y="103" text-anchor="middle" font-size="11" fill="#1c3a26">cache&lt;/text>
&lt;text x="560" y="130" text-anchor="middle" font-size="12" font-weight="700" fill="#2a7a40">minimal prefill&lt;/text>
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&lt;text x="710" y="73" text-anchor="middle" font-size="12" font-weight="700" fill="#6a1a1a">SLM&lt;/text>
&lt;text x="710" y="90" text-anchor="middle" font-size="11" fill="#6a1a1a">reasons +&lt;/text>
&lt;text x="710" y="103" text-anchor="middle" font-size="11" fill="#6a1a1a">tool calls&lt;/text>
&lt;text x="710" y="130" text-anchor="middle" font-size="12" font-weight="700" fill="#a52a2a">answer&lt;/text>
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&lt;text x="390" y="180" text-anchor="middle" font-size="13" font-weight="700" fill="currentColor">The prefill token counter falls along the pipeline&lt;/text>
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&lt;text x="180" y="216" text-anchor="middle" font-size="11" fill="#1f3550">retrieve: a lot&lt;/text>
&lt;text x="380" y="216" text-anchor="middle" font-size="11" fill="#5a4500">rerank: 4,000 tok&lt;/text>
&lt;text x="275" y="216" text-anchor="middle" font-size="11" fill="#1c3a26">1,000&lt;/text>
&lt;text x="390" y="252" text-anchor="middle" font-size="12" fill="currentColor">TTFT on RTX 4090 at ~5,000 tok/s · 4,000 tok = 0.80 s → 1,000 tok = 0.20 s&lt;/text>
&lt;text x="390" y="272" text-anchor="middle" font-size="11" fill="currentColor">attention falls ~k² = 16× in that part of the compute&lt;/text>
&lt;/svg>
&lt;/div>
&lt;p>The order matters. Retrieving aggressively (high recall) &lt;em>before&lt;/em> filtering guarantees that the right material is among the candidates; reranking and compressing &lt;em>afterwards&lt;/em> guarantees that only the dense and relevant material pays the prefill toll; caching wraps everything so as not to repeat work. The SLM only sees the final crib sheet, short and ordered.&lt;/p>
&lt;h2 id="implications-for-on-premise-inference">Implications for on-premise inference&lt;/h2>
&lt;p>The mental trap to avoid: treating the SLM as a large model with less quality. It is not. It is a &lt;strong>different cost profile&lt;/strong> that rewards a different design. Three practical consequences:&lt;/p>
&lt;ul>
&lt;li>&lt;strong>The token budget is a first-class resource.&lt;/strong> With a large model with a 128K window, &amp;ldquo;putting in a bit more&amp;rdquo; is cheap relative to the model. With an SLM, every context token shows up in TTFT and in quality. Treat context size as a quantity to &lt;strong>minimise subject to covering the answer&lt;/strong>, not to maximise.&lt;/li>
&lt;li>&lt;strong>The investment is worth it precisely because the model is cheap.&lt;/strong> Reranker, compressor and caches add complexity, but the model they serve is economical enough to run many replicas. The bottleneck shifts from the model to the data pipeline, which is exactly where you want it.&lt;/li>
&lt;li>&lt;strong>Retrieving does not replace adapting; they combine.&lt;/strong> For deep, recurring domain knowledge, adapting the SLM with LoRA (see the sibling &lt;a href="https://blog.lo0.es/en/posts/qlora-multi-lora-limit-small-models/">QLoRA and aggressive multi-LoRA&lt;/a>) can put part of the knowledge &amp;ldquo;into the weights&amp;rdquo; cheaply, reducing what has to be retrieved. Aggressive RAG and aggressive adaptation do not compete: the first gives freshness and citability, the second gives fluency and domain formatting. A good design uses both.&lt;/li>
&lt;/ul>
&lt;h3 id="on-the-rtx-4090-24-gb-ada-lovelace">On the RTX 4090 (24 GB, Ada Lovelace)&lt;/h3>
&lt;p>The canonical scenario: a quantised SLM (4B–8B in INT4/FP8) fits with room to spare, leaving VRAM for a generous KV cache, essential for prefix caching, and for the reranker (a cross-encoder of a few hundred MB). The LLMLingua-style extractive compressor runs on a separate small model or on CPU. The TTFT calculation above (0.80 s → 0.20 s compressing 4× at ~5,000 tok/s) is representative of this card. The rule of thumb: if TTFT goes above your SLA, &lt;strong>the first adjustment is to compress the context, not to change the model&lt;/strong>.&lt;/p>
&lt;h3 id="on-a-generic-4h100-sxm-cluster-320-gb-nvlink-native-fp8">On a generic 4×H100 SXM cluster (320 GB, NVLink, native FP8)&lt;/h3>
&lt;p>With 320 GB and native FP8 prefill is much faster, so the temptation is to relax the token discipline. That is not quite advisable: the lever changes from TTFT to &lt;em>aggregate throughput&lt;/em>. Compressing the context not only speeds up each request but &lt;strong>frees prefill compute&lt;/strong> to serve more requests per GPU; compute-bound prefill is exactly the resource that saturates first under load. Here prefix caching and semantic caching, shared across replicas, are what pay off most: at high QPS, the prefill work you avoid by caching is pure throughput you gain. The SLM is still the cheap reasoning engine; the difference is that you now run many in parallel and the data pipeline is what decides how many requests fit.&lt;/p>
&lt;h2 id="what-we-have-not-covered">What we have not covered&lt;/h2>
&lt;ul>
&lt;li>&lt;strong>Evaluating compression&lt;/strong>: how to measure that compressing $k=4$ does not throw away correct answers (faithfulness, answer recall over a set of questions with ground truth).&lt;/li>
&lt;li>&lt;strong>Query-aware versus query-agnostic compression&lt;/strong>: compressing before or after knowing the question changes what can be cached and what can be discarded.&lt;/li>
&lt;li>&lt;strong>Chunking and granularity&lt;/strong>: chunk size interacts with reranking and compression; that is left for the corpus curation post.&lt;/li>
&lt;li>&lt;strong>Multi-hop and agents&lt;/strong>: when a question requires several retrieval rounds, the token budget is split across hops and compression discipline becomes critical.&lt;/li>
&lt;/ul>
&lt;h2 id="see-also">See also&lt;/h2>
&lt;ul>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/reranker-hybrid-retrieval-five-chunks-llm-reads/">Reranking and hybrid retrieval for RAG&lt;/a> — lever 1 in detail: maximise recall in the retriever and precision in the reranker so as to inject few but excellent chunks, which is what an SLM needs.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/rag-corpus-curation-active-librarian/">Corpus curation for RAG&lt;/a> — a clean, well-chunked corpus reduces the filler the compressor has to remove; the crib sheet&amp;rsquo;s quality starts upstream.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/semantic-cache-rag-receptionist-photographic-memory/">Semantic caching for RAG&lt;/a> — lever 4: skipping the model entirely when a query is semantically equivalent to one already answered.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/embeddings-2026-dense-sparse-multivector-families/">Embeddings 2026: dense, sparse and multivector&lt;/a> — the basis of hybrid retrieval and of the semantic cache threshold; which representation retrieves better with less noise.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/prefix-cache-hit-rate-engineering/">Prefix cache hit rate engineering&lt;/a> — lever 3: how to structure the prompt (stable context first) to maximise reuse of the retrieved context&amp;rsquo;s KV cache.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/optimising-prefill-vllm-knobs-ttft-will-not-forgive/">Prefill optimisations in vLLM&lt;/a> — compute-bound prefill is the cost this whole discussion tries to minimise; here are the concrete parameters to speed it up.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/structured-output-bitmask-outlines-xgrammar-llguidance/">Structured output: fundamentals&lt;/a> — lever 5: forcing schema-conforming JSON so the SLM orchestrates tools instead of recalling data.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/function-calling-tool-augmented-retrieval-detective-knows-which-file/">Function calling and tool-augmented retrieval&lt;/a> — when querying an API or database beats retrieving text and beats memorising; the SLM as a tool orchestrator.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/roofline-flips-optimising-small-models/">The roofline inverts in small models&lt;/a> — why compute-bound prefill is the bottleneck that shapes this whole post: adding more context is not free.&lt;/li>
&lt;li>&lt;a href="https://blog.lo0.es/en/posts/qlora-multi-lora-limit-small-models/">QLoRA and aggressive multi-LoRA in SLMs&lt;/a> — the complementary alternative: adapting the SLM per domain to put part of the knowledge &amp;ldquo;into the weights&amp;rdquo; and reduce what has to be retrieved.&lt;/li>
&lt;/ul>
&lt;h2 id="references">References&lt;/h2>
&lt;ul>
&lt;li>Lewis, P., et al. &lt;em>Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks&lt;/em>. NeurIPS 2020. &lt;a href="https://arxiv.org/abs/2005.11401">https://arxiv.org/abs/2005.11401&lt;/a>&lt;/li>
&lt;li>Liu, N.F., et al. &lt;em>Lost in the Middle: How Language Models Use Long Contexts&lt;/em>. TACL 2024. &lt;a href="https://arxiv.org/abs/2307.03172">https://arxiv.org/abs/2307.03172&lt;/a>&lt;/li>
&lt;li>Jiang, H., et al. &lt;em>LLMLingua: Compressing Prompts for Accelerated Inference of Large Language Models&lt;/em>. EMNLP 2023. &lt;a href="https://arxiv.org/abs/2310.05736">https://arxiv.org/abs/2310.05736&lt;/a>&lt;/li>
&lt;li>Jiang, H., et al. &lt;em>LongLLMLingua: Accelerating and Enhancing LLMs in Long Context Scenarios via Prompt Compression&lt;/em>. ACL 2024. &lt;a href="https://arxiv.org/abs/2310.06839">https://arxiv.org/abs/2310.06839&lt;/a>&lt;/li>
&lt;/ul></description></item></channel></rss>